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would be really nice if you could do it
.. - ore deposits from 150m depth - 5%,
from 200m - 5%,
from 300m - 5%,
from 400m - 10%,
from 500m - 10%,
from 600m - 10%,
from 700m - 7.5%,
from 800m - 7.5%,
from 900m - 7.5%,
from 1000m - 7.5%,
from 1100m - 5%
from 1200m - 5%,
from 1300m - 5%
from 1400m - 5%
from 1500m - 5%,
.. - The total amount of the various ores:
- iron - 30%
- ice cream - 20%
- silicon - 15%
- nickel - 10%
- cobalt - 10%
- magnesium - 7.5%
- silver - 5%
- gold - 2.5%
.. - The ores can vary in each occurrence ..
(for example: iron-ice-gold, cobalt-silicon-nickel, silver-magnesium-silicon, iron-silver, magnesium-gold, ice-gold, ... ... ... - or even occurrences with only one Ore type ..
.. - Distribution:
- Occurrence with only one type of ore - 45%
- Deposits with 2 ore types - 30%
- Deposits with 3 ore types - 25%
.. I could pretty much imagine it for a heavier gameplay .. (:
I would be very happy if there was such a mod .. (:
lG ..
Can you also create a mod, "DeepLessOres"? (for harder survival)
..- 1/4 as many OreDeposits as in the original game ..
..- amount of ore per deposit about half as in the original game - random also less (20-30%) ..
..- OreDeposits 1-3 ore types each (deposits with one ore type 40% of all deposits, with 2 different ore types 35% of all deposits, with 3 ore types 25% of all deposits)
..- random mixed ore ..
(no uranium and no platinum on planets)
..- OreDeposits -
Depth 150m-1500m meters (every ore can occur up to a depth of 1500m)
- Iron - from a depth of 150m-1500m
- silicon from 150m-1500m
- Nickel and ice from 200m-1500m
- Cobalt from 300m-1500m
- Magnesium from 400m-1500m
- Silver from 500m-1500m
- Gold from 700m-1200m
.. - And maybe with a suitable OreDetector (range 300m - so that you can at least find something) (can be included in the mod)
.. - The ore deposits can hardly be small (20-50% of the original game)