The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Mercenaries (Unlimited Followers)
   
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6 Mar, 2012 @ 12:39am
20 Feb, 2013 @ 1:52am
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Mercenaries (Unlimited Followers)

Description
(FIXED !!!) Hire as many Mercenaries and Mercenary archers you can afford. They act like followers, guard trade, individual or group commands!

Talk to "Saad" near the Guard Shack in Whiterun (south entrance). He will contract mercenaries to you. These Mercs will follow you to the depths of hell and back (so long as you continue to pay them). He is in the Bannered Mare at night.

Talk to "Kenturo" in the Bannered Mare to hire Mages


Upon your first contract, you will be given a "Power" that acts like a quick-menu for group commands. Or if you prefer, you can give them individual commands.

Dismiss them when you want to go solo, then just select follow from the troop menu and they will find you wherever you are.

BATTLE-VISION: This does nothing except highlight your troops on the battlefield. I used it during development to observe AI changes, and behavior. I left it because I thought players may enjoy having it at first, for the same reason. I prefer to play with it off... but sometimes it's handy.

They turn blue when activated. Red is added when they enter combat, making them a more violet color.

MAJOR UPDATE (FEB 2013):
Actually fixed the random face/gender options. No longer keep getting the same guy. Different looking Mercs, and different genders as well.

MAJOR UPDATE (APR 2012):


1. New Class : Destruction Mage
2. Added Females
3. Compatibility Issues (open cities)
4. Hiring and Cost Adjustments
Player Matched Mercs
Hire multiple Mercs at once
5. User Modifiable Globals (see forum)
7. Names for your Mercs
8. Trade System
9. Troop Formations
10. More Random Faces
11. Lightfoot Perk


For more details on these updates, please check the forum:

!! Thanks everyone for your valuable input

!! !! Special thanks to my forum friends who have contributed greatly to keeping this mod updated with new ideas. There tons of great ideas planned for the enhancement of this mod as a result of thier efforts.

-= Daggerfallftw =- -= Thiago_Toste =- -= wiz0floyd =- -= DreamKing =- -= Draeka =-

and all the folks in this forum:
http://forums.bethsoft.com/topic/1357148-opinions-needed-on-mercenaries-mod/page__st__90

IF yOU ARE EXPERIENCING TROUBLE WITH THE NEW UPDATE
Before posting here, please try the following:

Make a clean save (by unsubscribing, load your game, save the game again without mercs, and then resubsscribe.

Save games with old versions of Merc scripts can cause problems with the new features. This is a Bethesda bug that sometimes leaves leftover data, even in your "clean" saves from mods that are completely uninstalled.

Works great on truly clean saves or new characters.

If a clean save doesn't work for you, then you may need to wait until your next character roll to use the upgraded features. Or, you can get the older version on nexus if you would like to keep using mercs on your current save game.
1,243 Comments
Xherdos 19 Mar, 2024 @ 5:31am 
but maybe if someone wanted they could port it over, still quite a shame that the Mod Developer aboandened this Gem.
TheFir3Crack3r 29 May, 2023 @ 5:34am 
raylordraymondo Aint gonna happen, the mod author abandoned this mod 10 years ago,
raylordraymondo 28 May, 2023 @ 11:31am 
I'd really love if this mod was on nexus for the skyrim special anniversary edition. Cause this is seriously one of my favorite mods simply cause you can use the mercs as guards and followers for the whole army/private party type play with a full blown base guarded idea from the dragons.
TheFir3Crack3r 1 May, 2023 @ 4:46am 
Yes it's an old mod but works without any major issues. Thanks!
TheFir3Crack3r 1 May, 2023 @ 4:45am 
I've had a few hired mercenaries die in combat (I might have sped up the process by smacking them with a sword).
Juda (Jack mortuus est.) 20 Apr, 2023 @ 11:15pm 
Can they die with some configuration? It would be perfect if they could die, since they are random unlimited companions, it would give it a Mount and Blade-style feeling and it would make it more logical to pay later to hire more mercenaries as a matter of necessity and not so much for fun but to try it out. It would be very immersive.
Gozkiel 3 Mar, 2023 @ 6:32pm 
Works very well. I just wish they all weren't Nords tho.
Coach 4 Jan, 2023 @ 5:39pm 
Works flawlessly as of today after testing on the 05/01/2023. I love mods that always work, regardless of game version.
Spicy Lazagna 21 Aug, 2022 @ 12:12pm 
Was the shit. Shame there isn't a Special Edition version.
Sordros 6 Dec, 2021 @ 5:34pm 
needs update its been over 8yrs