Starbound

Starbound

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Halo Ultra v2 Tweaks +Frackin Universe
   
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4.849 MB
23 May, 2018 @ 2:34pm
18 Jan, 2021 @ 11:19pm
17 Change Notes ( view )

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Halo Ultra v2 Tweaks +Frackin Universe

Description
This is my first time diving into starbound modding, i really love halo as a series however, "Halo Ultra v2" in my opinion falls short a little, the weapons use almost no energy, and are fairly over powered for only 1000 pixels, then on top of it, the "jimmy lazer" can be used to craft and sell to make around 700 pixels in profit. so in this mod i tweaked the damage of some of the weapons, and the energy usage of said weapons, as well as the jimmy lazers "value". and since im diving into the sauce i figured i would also add frakin races support for brutes and elites.

(omnivore) Brutes, or "Jiralhanae" are very similar to apex in stats, but alot tankier, and i gave them alot of "smashing" potential. i also added a bonus to launchers since the brute shot is their sort of "signature" weapon.

(carnivore) As for Elites, or "Sangheili", I made them similar to argonians, figured they are pretty close to reptilian in nature, i may change this, and I am open to suggestions! I also gave them bonus's for swords, and energy guns, and assault rifles.

I do not always check my steam, nor do i have notifications enabled, since i use to run gmod servers, I got anoyyed with steams notification sounds and disabled them, its best to contact me through discord. that said, I will try my best to check this post for comments and what not.

Discord user:
Ere376#5753
Popular Discussions View All (1)
21
1 Jun, 2018 @ 7:58am
Dyeable Armours
Ere376
69 Comments
Gamersquid 20 Jun @ 11:35am 
Weapons are still missing and still appear as "Perfectly Generic items"
Moss 5 Nov, 2024 @ 8:27am 
Weapons are missing, they all appear as "perfectly generic items"
FlyingPan 19 Jul, 2023 @ 6:10am 
also, it is kinda shitty that you can't even see the gun stats since they are buggy and you end up spending a fortune on weapons that do no damage.

I know you said you nerfed the weapons, but I didn't know you made them useless. Ofc the rocket launcher is the only one that isn't...
FlyingPan 14 Jul, 2023 @ 5:43am 
how do you even dye the armors? I am genuinely confused
Broken Circle 7 Jun, 2022 @ 7:27pm 
Please make a non-FU version
the_silver_bandit 10 Mar, 2022 @ 6:51pm 
Hello, does this mod have something called: greenplasmabullet.projectile?
KaleShibata 3 Apr, 2021 @ 7:54pm 
kinda sad this requires fracking universe by the look of it to have running. I'd like to play this otherwise as I was kinda hoping the original work would eventually get updated. good on ya though for keeping it around though! ^.^
Morgan 29 Mar, 2021 @ 3:38pm 
If this continues to get updates, is there any chance that, in the future, we might see custom ships? I'd love to see a covenant-y tech looking ship for the covvie races. Or if anyone else following this mod has experience in making their own mods, maybe someone else could make a ship replacer for them?
Ere376  [author] 30 Jan, 2021 @ 5:00pm 
@agent hunk
maybe, but don't count on it. I'm the kind of guy who goes from game to game, playing what ever my friend group plays, so I tend to only be motivated to work on this, when my friend group is playing starbound, but that is very rare, as unfortunately a lot of my friends don't like, or get easily bored of starbound. Sorry.
Agent Hunk 30 Jan, 2021 @ 7:53am 
Will there be any chance of the armor gaining stats and not just for cosmetic?