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Useful Stations - ReUpload
   
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231.383 KB
2018년 5월 4일 오전 10시 33분
2020년 3월 22일 오전 5시 12분
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Useful Stations - ReUpload

설명
This is a RE-UPLOAD of Tobori's Useful Station, a very good mod which has been removed for unknow reasons and as he is impossible to contact I decited to upload it myself with adjustement and compability for Stellaris 2.0.

About that mod >
So "Useful Station" is a mod specialy made for people who like to play the turtle style by giving them the opportunity to build defenses strong enought to hold against end-game fleets and even crisis.
Since Stellaris 2.0 the Millitary Stations and Fortress were not available anymore, so the mod will be adding them back.

But the most interesting stuff is of course the fact that you now have acces to the Tier 4 Bulwark and Tier 5 Citadel space defenses.


How to unlock them?
It is like the old version, all you have to do is to research their technologies:
- Deep Space Defenses 2: Station: you must unlock Tier 2 Starbase
- Deep Space Defenses 3: Fortress: you must unlock Tier 3 Starbase and the previous tech.
- Deep Space Defenses 4: Bulwark: you must unlock Tier 4 Starbase and the previous tech.
- Deep Space Defenses 5: Citadel: you must unlock Tier 5 Starbase and the previous tech.

Can the AI use it?
- Yes they can, but I guess that many of you already noticed that AI doesn't spend too much of their money on defenses anyway.


More Informations
- That mod should be compatible with multiplayer.
- Mod compatible with old saves.
- The only overwritten file is a single command in the Stellaris defines: FLEET_BASE_FORMATION_SCALE to 4 like in NSC.
- For now the only graphical_cultures supported are: arhtropoid, avian, fungoid, mammalian, molluscoid, plantoid and reptilian.
All these models are from the old version and as I have not so much experience at modeling there are no models for the Human Species DLC(which I don't have as well).

Don't forget that the original author of this mod is TOBORI so most of the credits goes to him I only fixed most of the stuff to make it compatible with Stellaris 2.0 and decided to share it with you so you could enjoy it too!
인기 토론 모두 보기(1)
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2018년 7월 20일 오전 11시 54분
Compatibility
Lordfil
댓글 37
raffel080108 2023년 7월 11일 오후 3시 02분 
Sadly doesn't seem to work anymore, an update would be great!
Deviant 2021년 10월 19일 오후 2시 23분 
Who wants the developers to add similar functionality from this mod to vanilla (rebalanced of course), then support this vote on the official website of paradoxes with a vote for.
- https://forum.paradoxplaza.com/forum/threads/return-defense-stations-and-fortresses-to-the-current-starbase-system-starbase-menu-defense-section-update-ion-cannon.1494003 /
Deviant 2021년 10월 19일 오후 2시 21분 
Version 3.1 - Mod works.
But EXTREMELY unbalanced.
robertfun1 2021년 6월 5일 오후 4시 53분 
Yes, that's probably a good idea to update it to 3.0 Comp;atibility.
Itsa me, MarDIO 2021년 5월 21일 오전 8시 44분 
Only bugs I've run into have been graphical errors, could it use an update? Sure, graphical bugs are still annoying when you notice them, but right now all the important parts still work just fine.
Zwerchfell 2021년 5월 21일 오전 6시 26분 
plz update
Radick 2021년 4월 20일 오전 12시 57분 
Is there a chance for a 3.0-Update?
Or will it be allowed to update it and post it in the Workshop?
(And sorry for my english.)
Deviant 2021년 2월 24일 오전 2시 35분 
If the mod is not abandoned, then I have a suggestion.
1) Add technology to increase "hull points" to each defensive structure (except for "defense platforms" - it already has it in vanilla).
2) Also give the Ion Cannon this tech and decouple the fixed cost of 2000 Alloys and 1800 Build Days.
Deviant 2021년 2월 20일 오후 9시 34분 
Version 2.8.1 - the mod works. But there are some small visual bugs in the new ship styles.
Soldaten_112 2020년 10월 26일 오전 7시 27분 
No support for this mod

Sad 2