Stellaris

Stellaris

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Dust of Endless
   
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File Size
Posted
Updated
488.704 KB
25 Apr, 2018 @ 12:54am
4 Jun, 2020 @ 10:26am
17 Change Notes ( view )

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Dust of Endless

Description
This mod adds some ascension perks themed based on the Dust from Endless Space to the game that can be considered the fourth ascension path. Don't worry, you can still have one of the vanilla ascension pathes just if you had enough ascension perk slots for them.

You will need to know that my perks are really, really powerful, but also costly and extremely late game, because they require many top tire vanilla techs to be researched first, and take 6-8 ascension perk slots to be fully unlocked.



Ascension Perks
  1. Nanobot Mastery
    • Requires 2 ascension perks to be picked first and 6 rare technologies to be researched first.
    • Buildings, Districts, Armies and Ships cost & build speed: -10%, +10%
    • Monthly Hull, Armor and Shield regen: +1%
  2. Beyond the Timespace
    • Requires Nanobot Mastery and jumpdrive to be discovered.
    • Jumpdrive range: +100%
    • Jumpdrive have no cooldown.
  3. Endless Powering
    • Requires Nanobot Mastery and some top tire vanilla technologies associated with power generation.
    • Empire Monthly Energy: +100, +50%
    • Districts and Buildings Rare Crystals, Exotic Gases and Volatile Motes Upkeep: -50%
    • Shield: +50%
    • Energy Weapon Damage: +50%
  4. Endless Gearing
    • Requires Nanobot Mastery and some top tire vanilla technologies associated with minerals output.
    • Empire Monthly Minerals: +100, +50%
    • Manufactory Jobs (those turn minerals into other resources such as alloys) base produce & base upkeep: +100%, +50%
    • Hull Points and Armor: +50%
    • Kinetic and Explosive Weapon Damage: +50%
  5. Endless Enforcing
    • Requires Nanobot Mastery and some vanilla technologies.
    • Immediately gain 1000 influence.
    • Empire Monthly Influence: +5
    • Stability: +10
    • Amenities: +50%
    • Crime: -50%
    • Strike Craft Damage: +100%
  6. Dust of Endless
    • Requires Nanobot Mastery to be picked first.
    • Requires two of the following ascension perks to be picked first: Beyond the Timespace, Endless Powering, Endless Gearing and Endless Enforcing.
    • Buildings, Districts, Armies and Ships cost & build speed: -10%, +10%
    • Monthly Hull, Armor and Shield regen: +1%
    • Leaders become immortal and gain very powerful traits. However, it costs much more to recruit new leaders.
    • Prevents mechanical leaders from malfunctioning.
    • Unlocks decisions Dust Genesis to create a fleet at any planet inside your border, colonized or uncolonized, of either 16 corvettes, 8 destroyers, 4 cruisers, or 2 battleships, of random design in your design database, at the cost of 3000 energy and 3000 unity.

Compatibility
None of the vanilla files were overwritten.

Localisation
  • Already includes:
    • English
    • Simplified Chinese

Known Issues
The Dust Enchanted trait has no effect in Arena Combat, Psionic Battles and Thesis Defense. I'm not interested enough on Federations to fix this.

To Other Modders
You are free to borrow anything you need from my mod to make your own without asking me for permission and/or a credit link. You are responsible to read and understand my contents by yourself.
Popular Discussions View All (1)
4
28 Apr, 2018 @ 9:47pm
PINNED: FAQ
Dazz Aephiex
108 Comments
Shadowing 26 Mar, 2023 @ 8:08am 
barricadedpurifier 11 Feb, 2023 @ 1:03pm 
Do we have your blessing to make compatibility patches with this?
Frogj1 21 May, 2022 @ 5:39pm 
That's sad to know it. But this is your mod and you are in charge, thank you for making this amazing mod.
CATCAT 21 May, 2022 @ 9:17am 
respect your choice,thank u for your dedication :praisesun:
Figaround 21 May, 2022 @ 8:31am 
By the way, your mod is still working, at least there are perks and it seems they do what is written, at least I saw the effect from each. Thanks, I've been using your mod for a long time.
Dazz Aephiex  [author] 21 May, 2022 @ 8:15am 
Sorry for not updating. I'm not playing Stellaris anymore because I coundn't go with never ending mod-breaking updates miscarry my ongoing projects again and again as well as I coundn't go with more and more DLCs of poor quality to be pushed out. Anyone can grab this and continue it if you so wish.
Killagenius 21 May, 2022 @ 6:48am 
Dead modder
CATCAT 17 May, 2022 @ 1:39am 
any update chance?
Frogj1 14 May, 2022 @ 8:33pm 
update plz
Asteros'arius 15 Apr, 2022 @ 4:25pm 
Some mods are not meant to be fair
Them bonuses are the way they are for good reason