XCOM 2
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Rebellious MOCX
   
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23 Apr, 2018 @ 3:47pm
5 Nov, 2018 @ 2:57pm
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Rebellious MOCX

In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
97 items
Description
Lets MOCX squads have a chance of spawning into a mission on their own team, instead onto the aliens. This team is not shared with the raider factions, so you can have a five way firefight if the dice rolls right!

Does not affect the story missions since mission kismet logic has a lot of assumptions about what teams to care about when calculating when the area is cleared, and what not. Also has the same catch as the raider faction mods: a mission can still end when they're active.

By default, the rebellion chance is 25%, rolled when they're selected to spawn on a non-story mission. This value can be altered by going to the mod's config folder ( (wherever XCOM 2 is installed)\(steamapps\workshop\content\268500\1368992836\Config) ) and editing XComDarkXCom.ini. Set the value to 100 if you want a rogue XCOM feeling for most missions MOCX is on.

Uses eTeam_One in order to work. For future mods that may use this, I recommend giving me a heads up so I can set the MOCX sitrep to ignore the tactical gameplay tags you'll be using.
67 Comments
Dragon32 15 Aug, 2024 @ 9:34am 
@Bastymuss
No. I've set them up to be 100% on their own team.
Bastymuss 14 Aug, 2024 @ 5:56pm 
This used to work for me but now I've gone hundreds of missions with no rebel MOCX, anyone else having this issue?
Dragon32 23 Aug, 2022 @ 3:53am 
@Astro
I'm sure the ability should still work but the MOCX unit's AI behaviours should only target units on the same team.
Astro4870 21 Aug, 2022 @ 9:56am 
Should 100% rebel mocx be able to heal Advent still?
Latis 7 Jul, 2022 @ 9:05am 
is not meant for LWotc
=[NK]= Col. Jack O'Neil 1 Jul, 2022 @ 2:23am 
There are known issues with these mods and LWotc
Arkangel 30 Jun, 2022 @ 12:34pm 
I'm having a recurring issue with the game freezing up on MOCX's turn.
Once the issue occurs, it is 100% reproducible.
Last entry in the log is "Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions"
SuperDigga 24 Dec, 2021 @ 7:56am 
Questions
Is the whole MOCX compatible with LWotC?
If I want to have a "faction" on my side during missions what eTeam do I have to make them?
(I tried eTeam_Resistance with a faction but i think it didnt work)
Merry Christmas RM
Dragon32 13 Dec, 2021 @ 5:06am 
@N O r
Yep.
N O r 12 Dec, 2021 @ 9:03pm 
So if i go 100% basically makes MOCX a raider faction i guess?