Stellaris
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APSR: Anomalies, Planetary and Space Resources
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230.311 MB
2018년 3월 30일 오전 10시 02분
2025년 5월 22일 오전 9시 45분
업데이트 노트 90개 (보기)

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APSR: Anomalies, Planetary and Space Resources

설명
Does the galaxy seem boring and monotonous?
Are the planets different from each other?
Do you want variety?
Then you found what you need!

This mod adds a lot of unique for the whole galaxy and very unusual resources, exciting quest chains, interesting events. From the legacy of a galaxy-spanning empire to the infinite depths of a mine. And although it is not difficult to get such a resource, retaining it becomes a real test. Not everyone will like a neighbor who has a unique weapon or an incredible power plant.

Up to 24 special planets can appear in the galaxy, each of which has a planetary feature that exists in a single copy. Possession of it can greatly affect the development of the empire.

In general terms, this mod can be represented as follows:
  1. found
  2. colonized (or took away from a neighbor)
  3. built a special building
  4. digged up a special relic
  5. won in... However, this is still in the plans...

Translations:

Links:
Mod WIKI
Compatibility list
Our Discord[discord.gg]
Our Patreon[www.patreon.com]

Due to changes in the game code, Stellaris version 3.8 and higher is required.
Old versions:
Mod version 1.08 for Stellaris version 2.1:GoogleDisc[drive.google.com]
Mod version 2.04 for Stellaris version 2.3:GoogleDisc[drive.google.com]
Mod version 2.08 for Stellaris version 2.8:GoogleDisc[drive.google.com]
Mod version 3.00 for Stellaris version 3.14:GoogleDisc[drive.google.com]
인기 토론 모두 보기(7)
209
2025년 5월 24일 오전 12시 03분
고정됨: Reports
Dimuch62 [RUS]
30
2024년 11월 4일 오전 12시 53분
Ideas
Dimuch62 [RUS]
0
2023년 9월 15일 오전 1시 52분
Donation list
Dimuch62 [RUS]
댓글 1,241
Ѧrky 2025년 5월 30일 오전 8시 27분 
@Dimuch62 [RUS] Thats a bummer, but i guess thats just the limitiation of the game.
Futstub 2025년 5월 30일 오전 7시 54분 
Just started a new run with the mod, you could have just said it has great mod settings, so you can balance it yourself every single run. I'm really looking forward to playing with it, thanks for the great mod!
Dimuch62 [RUS]  [작성자] 2025년 5월 29일 오후 9시 58분 
@Ѧrky The planets of the mod are considered artificial, like the ecumenopolis. And the Wilderness Empires cannot colonize them.
Ѧrky 2025년 5월 29일 오전 10시 57분 
Question, how does this play with the new "Wilderness" Empires? They cant colonize artificial things if i remember.
Dimuch62 [RUS]  [작성자] 2025년 5월 28일 오후 10시 04분 
That's right, because the mod should work both on vanilla and with BPV.
BPV should overwrite the necessary variables with its own, and then everything will work.
Ugly Hamster 2025년 5월 28일 오후 1시 59분 
There seems to be a compatibility issue with BPV - More buildings/districts/etc, if this mod is loaded after BPV, it overwrites them to be 2 city districts regardless of how many it was meant to be.
Loading this mod first, so that BPV overwrites it after works however.
Dimuch62 [RUS]  [작성자] 2025년 5월 26일 오후 9시 56분 
@PURUNGUI Yes, the mod converts a random planet of the appropriate size. It can be a habitable planet of a normal type (9 types), gaia, nuked, barren, toxic, frozen, molten.
Sometimes, holy worlds of the Fallen Empire are converted. Sometimes, planets spawn in the territory of marauders or leviathans.
PURUNGUI 2025년 5월 26일 오후 3시 42분 
Love the mod has been a must have for me for years, but I do wonder if this mod converts habitable planets or barren rocks into mod ones on configuration on game start?
Dimuch62 [RUS]  [작성자] 2025년 5월 25일 오전 12시 22분 
@ Endsieg ты уверен? Я играл и все было нормально. Возможно дело в самих Гигаструктурах, так как многое в них еще не обновлено на версию 4 и может работать криво.
@570486155 after what mutation? how did it happen that the ideal world has a habitability of 0?
@Futstub There is a balance, but the planets will still be stronger than vanila. It's like finding an ecumenopolis in a vanila game.
Futstub 2025년 5월 24일 오후 9시 39분 
Is this somewhat balanced? I really like the mod, but there isn't really a description, and I don't wanna make the game too easy... :)