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Comunicar un error de traducción
Ah, there it was from. I was wondering... Changed it, thanks.
exists = owner
NOT = {
owner = { has_active_tradition = tr_plentiful_mutagenesis_adopt_machine }
}
OR = {
AND = {
owner = { is_ai = yes }
free_district_slots = 0
free_building_slots = 0
free_housing <= 0
free_jobs <= 0
}
}
}
}
}
tip: two extra } were here, resulting in four unnamed buildings appearing in the planet building menu
planet_limit = {
base = 1
modifier = {
exists = owner
owner = {
has_tradition = tr_cloning_finish
}
has_upgraded_capital = yes
add = 1
}
modifier = {
exists = owner
owner = {
has_tradition = tr_cloning_finish
}
has_major_upgraded_capital = yes
add = 1
}
modifier = {
exists = owner
owner = {
has_tradition = tr_cloning_finish
}
has_fully_upgraded_capital = yes
add = 1
}
}