Stellaris

Stellaris

5,082 beoordelingen
Plentiful Traditions 4.x
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22.581 MB
24 feb 2018 om 2:21
30 mei om 11:54
243 wijzigingsnotities (weergeven)

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Plentiful Traditions 4.x

Omschrijving
Welcome to Plentiful Traditions,

it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further.
NOW for the 4.x Please report bugs! :)

Works with:


Languages:

Features:
  • 19 new traditions
  • 24 possible tradition-slots (instead of 7)
  • Some swapped ones for hive, machines or both
  • 4 new Ascension Perk
  • 47 Ascension Perk Slots (not each one will be available, possible for other mods)
  • 19 new Buildings
  • New Traits
  • New Jobs
  • New Deposits
  • Reduced costs for Traditions
  • Habitats could be cheaper
  • New Edicts
  • New Starbase Modules
  • Increased Terraforming possibilities

P.S.: If you have subscriped and DON'T got the traditions, try to reload the mod with the launcher. There is a new button for it. I have no idea if it works.
Populaire discussies Alles weergeven (56)
5
13 mei om 1:37
3.14 version?
Full Spade
10
23 jun 2024 om 10:24
Tradition UI is broken in 3.10
Headless Horseman
3
15 dec 2024 om 17:51
Can't Pick Ascension Perk
pdevencenzi
3.802 opmerkingen
General Bear 15 uur geleden 
Put it on the botton of the load list, that fixes the UI problem.
Seamus 31 mei om 18:20 
wait i think its broken cuz im using the ui thingy
Seamus 31 mei om 18:19 
how do i scroll down the traditions menu?
Saranea 31 mei om 12:23 
Experimentalism: Trial and error - the leader level cap doesn't work
Kavvan Shrike 31 mei om 3:07 
university of wisdom doesn't convert stuff at all anymore, it's just a planet unique building now....with ALOT of science jobs, that's normal.
Kofferu 31 mei om 2:22 
Advanced research complex dont get upgraded into Universty of Wisdom from Experimentalism tree
Abominus [GER]  [auteur] 30 mei om 11:55 
@TW3ET
Ah, there it was from. I was wondering... Changed it, thanks.
Marxus 30 mei om 11:01 
I think it's that the script lacks the following line: "base_cap_amount = 1", when comparing it to robot assembly plants...
Marxus 30 mei om 10:54 
All clone vats disappeared. Is there a way to fix tham from the common scripts?
four unnamed buildings appearing in the planet building menu