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That said, if you’re planning to frequently fight using large squads of your own - i.e. groups that significantly outnumber most enemy parties - then it’s probably best not to increase the number of attack slots at all
The world of Kenshi thrives on a sense of vulnerability and the value of individual skill. When you're facing a powerful enemy, having just one attack slot allows quality to stand out over quantity. Increasing the number of slots dilutes that experience, turning even epic NPCs like Cat-Lon into mere fodder for a crowd. While this might be closer to realism, it goes against the role-playing design and balance of Kenshi’s world, where elite, well-known NPCs are meant to feel like legendary figures.
Depending on your playstyle, it can noticeably simplify the game - rather than make it harder.
So in a 1v3 with 1x attack slots, the 3 would attack one after the other giving the 1 a chance to block each attack separately
Whereas with 3x attack slots the 3 could all attack together, making the 1 have an extremely hard time blocking all strikes, if not outright impossible.