Stellaris

Stellaris

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Immersive Galaxy - Bugfix
   
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15.385 MB
24 Dec, 2017 @ 6:17am
22 Dec, 2018 @ 5:37am
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Immersive Galaxy - Bugfix

Description


After reading this post on reddit, I dived into the game to check.
The seams are there, and really showing, so here is a mod to correct this.



This mod correct 4 faulty textures done by PDX:
- savannah_01_diffuse.dds
- savannah_02_diffuse.dds
- savannah_02_specular.dds
- barren_04_normal.dds (misaligned)
It also correct these bugs :
- weird poles of mars
- rings textures beahaving weirdly, restoring animated clouds and replacing the continental texture by the gaia one.
- cubemap_filtered_ldr textures that are reflected in the oceans and the edge of the black holes (mainly), the texture is completely corrupted, I replaced by a very dark star background.










The mod is completely save game compatible, you can activate/deactivate the mod without any impact.


This mod, should NOT conflict with ANY other mod.
Ironman compatible
Achievment compatible.

If you notice another faulty texture, leave a message and I'll try my best to correct it.



  • 1.2.1:
    - Added gaia texture to FE ringworlds
  • 1.2:
    - Correction of corrupted cubemap texture resulting in disgusting lighting on oceans on the night side of planets
  • 1.1:
    - Correction of Mars poles
    - Correction of faulty ringworlds textures
Popular Discussions View All (1)
2
1
13 May, 2024 @ 10:11am
Why isnt this in the main mod?
sudokek
31 Comments
Exodus 29 May, 2022 @ 1:13pm 
Unfortunately, this definitely does not work anymore. (3.4)
Makk 11 Jul, 2021 @ 7:38am 
wish you back and bring more good mod
Fr1edi 25 Apr, 2021 @ 11:04am 
doesnt work with mod which edited ringworld
need fixed by youself
Exodus 15 Apr, 2021 @ 5:00pm 
Works with Stellaris 3.0 and Nemesis.
The Destroyer of Worlds 12 Apr, 2020 @ 4:51pm 
ye e e e e e e e e e e ee ee e e e ee e e e e eee e e e eet
The Destroyer of Worlds 12 Apr, 2020 @ 4:51pm 
there is more than 2 gaia textures but when your playing you only have 2:
One of the IG textures and the ugly generic green toxic looking one
SoulTechnology 3 Apr, 2020 @ 6:32pm 
AAh Yesss....
@Commenters, for those whome aask for update cuz stallaris iscomplaining the mod is out of date. ignore that, stellaris checks for a pointless number that checks if the mod is for the current version, the mods till works, its just a 0.0.01 off or some dumb shit.

@Dwaine(Author) Bug tho: you gloriously ahve a compatability mod between immersive galaxy and reaslpace (YAY) but this specific mini-patch is not covered by that, and produces some interesting results with some planets and ringworls in lue of 'scaling'.
♤ |_Pandora_| ♤ 22 Mar, 2020 @ 11:22am 
Ehh,not update? :С
Elessar 9 Dec, 2019 @ 4:13am 
for some reason, this mod makes planetary rings really thin and even disappear from the distance.
TheDoomLordd 14 Nov, 2019 @ 3:28pm 
so i know this is a pretty big Necro but since these mods still mostly work can someone let me know why the clouds are broken with this mod enabled, or is it not needed anymore?