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An easy track to play, but a hard track to master.
It's so inviting and playable right off the bat, but still has its tight corners and chikanes that you gotta be ready for, and the aesthetic makes me feel like this track should belong in Wip3out.
In my opinion, this is a great example of a track the game should have more of by default. I'm all for technically difficult tracks, but sometimes, I just wanna chill on a track like this.
Great work!! <3
If we can find a definite solution to the problem then future tracks may take into account auto assist.
Also, it seems that pit lanes are not to be taken for granted. There's a few tracks on the workshop that don't have pit lanes at all. I don't get why.
Only problem is my craft seems to mysteriously take a sharp left turn than nudge back to the right on the home stretch of the track. I have no idea whether it's my keyboard or the track itself. It happened consistantly throughout the race. Didn't happen in Pit Lane or Time Trial, just Race.