Stellaris

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Tech Tier Events
   
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9.11.2017 klo 3.17
14.10.2022 klo 6.41
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Tech Tier Events

Kuvaus
The "Tech Tier Events" mod adds an event chain that counts researched technologies and notifies when a new tier is unlocked. In the corresponding Situation Log entry, the number of researched technologies per area (phyiscs/society/engineering) and per tier (1/2/3/4) are show.

What are tiers?
From https://stellaris.paradoxwikis.com/Technology#The_card_system:
"Tiers - Technologies are divided into 6 levels (T0 to T5) of advancement. Higher tier technologies require obtaining a certain number of technologies from the preceding tier in the same area of research (set at 6 for all tiers[1]) before they become available as research alternatives."

You can post questions, feature requests, etc., here in the comments or in the issues section of the https://github.com/timohl/stellaris-better-tech-info repository.

Ironman compatibility: ❌
60 kommenttia
Lt. Rad 10.5. klo 9.35 
It looks like something broke in this last update, making this mod crash the game somewhat randomly. The error logs all have the last line of:

[18:09:31][event.cpp:1005]: Event tier_counter.5 has no valid options

(Not always tier_counter.5, there was an 11 in one of them.)
Husher 28.6.2024 klo 8.16 
up to date?
timOkills  [tekijä] 26.9.2022 klo 3.26 
@Pnevma No, unfortunately not possible to make this mod ironman compatible.
Neverminder 25.9.2022 klo 19.02 
ironman compatible?
timOkills  [tekijä] 18.8.2022 klo 5.23 
Sorry for getting back to this so late @Kali_Kalhari
I have just updated the mod to fix some stuff (paradox not using their own naming scheme for "null_void_beam" tech :steamfacepalm:.
Can you check if it works again for you?
There are still some error messages in the log, but ingame everything seems to work right now for me.

I think even techs from new DLCs should work now.
If there are certain techs, that are not triggering correctly, please tell me.
Kali_Kalhari 4.8.2022 klo 13.41 
👍👍 have a good time studying and good luck.
timOkills  [tekijä] 4.8.2022 klo 6.19 
I can look into this error at Tuesday.
Gotta learn for an exam, but I made a reminder in my calendar. ;-)
Kali_Kalhari 3.8.2022 klo 23.51 
Hey @timOkills.
I get this error message in the log.

[08:33:28][localization_util.cpp:25]: Missing localization key [Recent breakthroughs in engineering unlocked new possibilities of research. You can now research technologies of tier 2.] events/tech_tier_events.txt:228
[08:33:28][eventmanager.cpp:392]: Event tier_counter.5 has no pictures in events/tech_tier_events.txt
[08:33:28][eventmanager.cpp:395]: Event tier_counter.5 has no options in events/tech_tier_events.txt

I guess its because there are new techs?
timOkills  [tekijä] 1.8.2022 klo 2.18 
Hey @Kali_Kalhari :)
Anything in specific not working right now or do you mean the techs from new DLCs?
I can still update the mod, but I hope you understand that I do not have the money right now to buy DLCs for a game I am not playing. :D
Kali_Kalhari 1.8.2022 klo 2.05 
Sad that you have stopped playing and updating the mod. It was just the type i was after, and there doesn't seem to be anyone else making a mod like this. Quite a lot over my own skill level to modify this mod, for it to be able to work again. Hope you jump back in, at some point :-)