Stellaris

Stellaris

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Tile Terraforming - Make Small Planets Big!
   
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1. říj. 2017 v 14.18
6. kvě. v 20.19
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Tile Terraforming - Make Small Planets Big!

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Adds the ability to increase planet size after researching terraforming. You can now fill your space with full 25 size planets! This is done using a building that automatically increases planet size over time.

# Updated to work with 4.0
NOW FULLY AUTOMATED!!

My reasoning for this mod is that once you have the ability to fully terraform a planet, adding a little "Bulk" to a planet shouldn't be that big of a deal. I have tried to keep the cost in line with the cost of terraforming as much as possible, using the following calculations:

The "Tile Terraformer" building will now automatically increase a planets size. The formula it uses to calculate how long it takes to add a tile is (Current Planet Size x 27 Days).

For Example the Size 16 Starting planet will take:

1 Year to build the building, granting 1 planet size upon buliding completion
+432 Days until the next tile (16 x 27)
+459 Days until the next tile (17 x 27)
so on and so forth until
648 Days to build the last tile, at which point the Building will "time out" and remove itself from the planet.

Maintenance costs for the building:
20 Energy/mo
30 Minerals/mo


This may seem High Or unbalanced, but when you calculate that building a colony ship takes 1 year, and costs 350 minerals, and can net you 8 to 25 tiles on a "new" planet; the cost of adding ONE tile to a planet starts to seem a little more balanced.

How this change will impact your game:

1. Once you have unlocked Terraforming, you can start to "Build Up" your already existing planets, givnig you more strategic optoins.

2. AI will NOT take advantage of this.

3. An overall more "Strategic" feel to expansion. No longer are you forced to colonize every planet you come across, now you can expand within your borders.

Compatability:

This mod should be compatible with everything as no core files were changed.

What I STILL want to do:

I wanted to make a custom "Constuction" ship that would "Terraform" a planet from orbit, slowly, over time. I also wanted to make the cost and time needed to be adjusted automatically based on current planet size. However, due to limitations of the modding tools, this wasn't possible at this time.

Any feedback is welcome.

I am generally happy with the balance of this now, it might need a little tweaking here and there, but for the most part I think it has a good point of entry requirement and has the resource cost at a good level.



This mod is a updated and more balanced version of http://sp.zhabite.com/sharedfiles/filedetails/?id=705772428
Počet komentářů: 75
Etrius před 8 hodinami 
Is there a way to make this backwards compatible with 3.14.15926?
卡尔文迪斯梅特 10. kvě. v 0.13 
I made a new Chinese localization translation is here.Could you please add a link?
https://sp.zhabite.com/sharedfiles/filedetails/?id=3108330591
WRXKiller-GM 7. kvě. v 18.33 
Hey is there a way that there can be a alternate version of this mod that does allow the AI to take advantage of the growing size? Like the original mod
MrMike529  [autor] 6. kvě. v 20.11 
Updated to 4.0.*
Deviant 27. čvc. 2024 v 4.50 
3.12 - mod works
WhatTheForecast 18. čvc. 2024 v 19.59 
Is there a way to modify this mod to go over 25 slots? I'd like to build SUPER tall and 25 slots isn't really enough districts for how tall I actually want to go. Thanks in advance!
William07142 5. kvě. 2024 v 23.38 
Hello, I am very interested in this mod but I have 2 suggestions:
1) Have AI use it. Logic: Build up to 1 per planet if the size is below 25 and they have excess construction and maintenance resource income, no more than 1 or 2 buildings per AI empire to make the calculation easier
2) Option to increase mineral cost at the start. It could be done by a simple popup. Options would be .5x, .75x. Normal, 1.5x, 2x, 3x, 4x, 5x, 6x. Personally, I feel that anything less than 2,000 total minerals is cheating given how many you can get from an extra district
Ritual 29. bře. 2024 v 20.30 
Does this work on the most recent version of stellaris?
Defrost40kSMAH 23. říj. 2023 v 22.27 
"It just works" GJ mate, solid longliving mod
star-of-the-fogotten 8. zář. 2023 v 23.38 
awsome mod, thanks for your hard work.