XCOM 2
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More Traits
   
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29 AGO 2017 a las 1:09 a. m.
4 FEB 2020 a las 7:04 p. m.
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More Traits

En 1 colección creada por RealityMachina
RealityMachina's War of the Chosen Mods
97 artículos
Descripción
Positive Traits! More negative traits! You can have them all here!

Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials.

Positive traits work on a bit of a hidden system: they can only be gained from a soldier naturally recovering from traits. This requires the Infirmary to be built, but not using the "remove all negative traits" functionality of it. Instead, affected soldiers must go on enough "perfect" missions (missions that they don't get injured on) in order to recover from the negative trait. They will then roll for their positive trait replacement.

List of traits added can be found in the discussions tab.
Discusiones populares Ver todo (5)
0
30 ABR 2023 a las 11:38 a. m.
Compatible with existing campaign?
Torus the Infected
0
1
19 MAR 2020 a las 8:10 p. m.
Simple Chinese translation
wzzzzzzy666
0
5 DIC 2018 a las 2:04 p. m.
French translation
El Simono Grande
166 comentarios
EvilBob22 30 MAY a las 10:05 p. m. 
Traits have to be added via code.

Semi-Technical: They need an ability setup (base game is in X2Ability_TraitGrantedAbilitySet.uc), an event listener (X2EventListener_DefaultTraits.uc), some config settings (XComGameCore.ini), and some localization settings. It probably would help to start with looking at the code here and/or another mod that adds traits (MOCX, The Hive, my mod More Traits Enhancements and Bridge, etc.).
Wrath 30 MAY a las 3:51 p. m. 
Great great great mod!
Been using it for years
two questions :

1 - what is the number of the folder for this mod in the 268500 mod folder ?
2 - How can we add / create more traits ?
Scroller 19 MAY a las 9:09 a. m. 
@Blixtgordon11 - It is definitely already compatible with RPGO. It's been on my modlist for years.
EvilBob22 18 MAY a las 9:54 a. m. 
This mod just adds traits to the pool of potential traits a soldier can get, so it should already be compatible with RPGO.
Blixtgordon11 18 MAY a las 9:24 a. m. 
Is it possible to make this compadible with RPGO?
BlackDog 25 OCT 2024 a las 9:46 a. m. 
Hey RM, quick one:
XComGame.int, line 77 - TraitFriendlyName has a typo: "Insurordinate" instead of "Insubordinate" - I keep coming across this but forgetting to report it! :)
EvilBob22 13 OCT 2024 a las 12:43 p. m. 
If you use "Starting Traits" with "More Traits" and ignore the hidden system, that's basically the same as a "Positive Traits" mod. You can also tweak the chances in Starting Traits to make positive ones more frequent vs negative ones.
X-COM 13 OCT 2024 a las 12:18 p. m. 
I wish someone would make a "positive traits" mod without the hidden systems.
Putte 23 SEP 2024 a las 8:12 a. m. 
@RealityMachina is it something you would consider looking into?