XCOM 2
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More Traits
   
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4.475 MB
29.8.2017 klo 1.09
4.2.2020 klo 19.04
22 muutosilmoitusta ( näytä )
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More Traits

1 kokoelmassa, tekijä RealityMachina
RealityMachina's War of the Chosen Mods
97 luomusta
Kuvaus
Positive Traits! More negative traits! You can have them all here!

Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials.

Positive traits work on a bit of a hidden system: they can only be gained from a soldier naturally recovering from traits. This requires the Infirmary to be built, but not using the "remove all negative traits" functionality of it. Instead, affected soldiers must go on enough "perfect" missions (missions that they don't get injured on) in order to recover from the negative trait. They will then roll for their positive trait replacement.

List of traits added can be found in the discussions tab.
Suositut keskustelut Näytä kaikki (5)
0
30.4.2023 klo 11.38
Compatible with existing campaign?
Torus the Infected
0
1
19.3.2020 klo 20.10
Simple Chinese translation
wzzzzzzy666
0
5.12.2018 klo 14.04
French translation
El Simono Grande
166 kommenttia
EvilBob22 30.5. klo 22.05 
Traits have to be added via code.

Semi-Technical: They need an ability setup (base game is in X2Ability_TraitGrantedAbilitySet.uc), an event listener (X2EventListener_DefaultTraits.uc), some config settings (XComGameCore.ini), and some localization settings. It probably would help to start with looking at the code here and/or another mod that adds traits (MOCX, The Hive, my mod More Traits Enhancements and Bridge, etc.).
Wrath 30.5. klo 15.51 
Great great great mod!
Been using it for years
two questions :

1 - what is the number of the folder for this mod in the 268500 mod folder ?
2 - How can we add / create more traits ?
Scroller 19.5. klo 9.09 
@Blixtgordon11 - It is definitely already compatible with RPGO. It's been on my modlist for years.
EvilBob22 18.5. klo 9.54 
This mod just adds traits to the pool of potential traits a soldier can get, so it should already be compatible with RPGO.
Blixtgordon11 18.5. klo 9.24 
Is it possible to make this compadible with RPGO?
BlackDog 25.10.2024 klo 9.46 
Hey RM, quick one:
XComGame.int, line 77 - TraitFriendlyName has a typo: "Insurordinate" instead of "Insubordinate" - I keep coming across this but forgetting to report it! :)
EvilBob22 13.10.2024 klo 12.43 
If you use "Starting Traits" with "More Traits" and ignore the hidden system, that's basically the same as a "Positive Traits" mod. You can also tweak the chances in Starting Traits to make positive ones more frequent vs negative ones.
X-COM 13.10.2024 klo 12.18 
I wish someone would make a "positive traits" mod without the hidden systems.
Putte 23.9.2024 klo 8.12 
@RealityMachina is it something you would consider looking into?