Stellaris
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More Primitives [4.0.x]
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21 OCT 2022 a las 12:33
21 MAY a las 1:50
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More Primitives [4.0.x]

En 2 colecciones creadas por Sparble
Saasenberg Stellaris
42 artículos
sparblaris 2.0
136 artículos
Descripción
Updated to v4.0.x!

Check out my Discord for patch notes & bug reports. If you want to share ideas, ask questions or just chat feel free to join!
[discord.gg]

Part of Stellaris' Mod Highlight #7!

Have you ever thought that Stellaris vanilla primitives are pretty boring?
Ever wished there were more interesting primitive ages and events?

This mod is the solution for you!

What does this mod add?
- New primitive ages
- New primitive civilization events
- New special projects related to primitives & events
- New Cosmogenesis Ending

Primitive Ages
- Philosophy Age
- Purifying Age
- Late Purifying Age
- Apocalyptic Age
- Post-Apocalyptic Age
- Regression Age
- Pollution Age
- Dieselpunk Age
- Robotic Age
- Singularity Age
- Servitor Age


Primitive Events
- Rise of the Philosophers
- Rise of the Purifiers
- Global Defense Grid
- Shroud Worship
- Shroud's Blessing / Shroud's Reckoning

- Primitive World War
- Primitive Space Colonization (If habitable planets/moons available)
- Zombie Epidemic Outbreak
- Custom Pre-FTL reactions to certain Gigastructures
- Particle Accelerator Construction
- Vanishing of a Civilization
- Black Hole Creation
- Antimatter Experiments (FTL Boost)

- Mass-Produced Machines
- Strange Incidents
- Unrests/Protests (Updated)
- The Singularity
- The AI Uprising
- Status Quo
- Machines Win
- Organics Prevail
- Internet Shutdown

- The Singularity
- Primitive Shellworld Project (Requires Hyperconstructs)
- Primitive Habitat Project

- Ever Increasing Pollution
- Approaching the Critical Point (various outcomes)
- Situation Chain: Coal Depletion (various outcomes) (Requires First Contact DLC)
- ...


Compatibility
This mod partially or entirely overrides the following files:
- pre_ftl_scripted_effects (entirely)
- 00_actions (partially, only the Pre-FTL actions)
- AI_empire_situations (partially, only the pre_ftl_tech_progress_situation)
- sol_system_initializers

Meaning it won't be compatible with other mods that override the same without a compatibility patch.
Aside from that, it should work just fine with other mods!

Additional Supported Mods?
Includes support for Ethics & Civics: Bug Branch, meaning certain events will respect the custom ethics and/or civics!
Also includes additional Pre-FTL events for Hyperconstructs and Gigastructural Engineering & More.

Must be loaded AFTER PD, Gigastructures and Hyperconstructs.


Future Plans
- Special Events for Planetary Diversity
- Special Events for Guilli's Planet Modifiers

Check out my other mods:


[discord.gg]
Discusiones populares Ver todo (3)
1
31 MAY a las 5:14
Need 3.14 Legacy Port.
Zoranye
40
3 DIC 2024 a las 10:33
BUG REPORTS
Sparble
18
20 OCT 2024 a las 6:15
Event Ideas
Sparble
265 comentarios
Sparble  [autor] 31 MAY a las 5:14 
@Lazy Author probably not
Lazy Author 29 MAY a las 5:34 
Question, would there be any problems if I say, change the ethics of a fanatic xenophobe late purifying primitive to xenophile ethic through espionage?
kahvipensas 23 MAY a las 9:47 
events\mp_observation.50 is present in both mp_progress_events.txt and mp_observation_events.txt. Is this intended? Irony shows it as self-conflict in the mod and forces the user to pick one
Sparble  [autor] 22 MAY a las 1:48 
@Dath yes, gimme a sec. Will upload it to the workshop as a separate mod
Dath 21 MAY a las 10:00 
You got a 3.14 version of this saved anywhere?
AltoidsMaximus 21 MAY a las 7:44 
Based, legendary mod.
IV. Riehol 21 MAY a las 7:32 
thank you.
Fibre🌹 21 MAY a las 6:44 
You are a legend
Sparble  [autor] 21 MAY a las 1:51 
Updated to 4.0.x