Stellaris
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Ethics and Civics Classic (4.0 Mostly Fixed)
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4 aug. 2017 la 8:42
4 iun. la 17:09
838 jurnale de actualizare ( vizionare )

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Ethics and Civics Classic (4.0 Mostly Fixed)

Descriere
Now Has Megacorp Civics!

Hello everyone!

Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying the torch for so long, and I am honored to be carrying it forward.

As custodian of the mod, I'll be keeping it up to date throughout patch releases. My first task was to optimize our code, as each update heavily broke it. I can now confidently say Ethics & Civics Classic is more compatible than ever. The mod has been cleared of any unnecessary vanilla code that caused conflicts/overrides. I've also commented the code to help identify any vanilla/modded changes for future Custodians. Lastly, I've updated the mod to have Megacorp Content! Megacorps can be Cooperative or Competitive Ethics.

I've also made the Stellaris mod "Distant Stars Overhaul & Playable Nanite Machines". If you enjoy, or would like to see distant stars expanded upon, check out DSO. It has built-in compatibility with E&C.
https://sp.zhabite.com/sharedfiles/filedetails/?id=1971940221

- Coggernaut (Dated 6/8/2024)

****
MESSAGE FROM PETRUXA - THE ORIGINAL AUTHOR OF THIS MOD
At this point I don't have it in me to keep on maintaining this mod. In case anyone is interested, I'd be happy to make him a co-author, in order to continue running this page and update the mod himself.

I leave everyone a right to take the mod as it is, and just make whatever he likes out of it.

****
MESSAGE FROM Joakim.Westergaard - NEW CARETAKER OF THIS MOD
While I/We do try to keep this mod updated to a "working standard" since Petruxa left, I could certainly use help! This is especially concerning:
-Bug Fixing
-Updating when Stellaris updates (Major updates in particular it VERY time consuming)
-Translating the mod into other languages as I have neither the time or skills to update other the than English Localization.

********************************************************************************

IN CASE YOU DISCOVER A "BUG", YOU WISH TO REPORT, PLEASE, MAKE SURE THAT MY MOD IS SOURCE OF THAT BUG. IN ORDER TO DO IT, YOU HAVE TO DISABLE ALL OTHER MODS YOU USE, BESIDES MINE, AND CHECK IF THE BUG STILL OCCURS. PRO TIP: Make a second playset in the laucher using only this mod - its quick and easy!

I am asking, because 99,9% of the reported "bugs" appear to be simple mods compatibility issues. Thanks for understanding.

*********************************************************************************

Click here to read
FULL INTRODUCTION
(not updated since Petruxa did the mod but on the other hand not much has changed)
Brief introduction is available below.

We've also got a Discord Channel, this were bug reports should be made.
Join our
DISORD
[discord.gg] channel.

*********************************************************************************

Click here to learn about existing COMPATIBILITY PATCHES

***************************************************************************

BRIEF INTRODUCTION
**********************************

- 2 new Ethical scales:

COOPERATIVE / COMPETITIVE - to reflect economic values of your society, reflecting the ownership of property and how wealth and means of production are distributed;

ECOCENTRIST / INDUSTRIALIST - to reflect Species relation towards their biosphere;

Basically, vanilla Authoritarian - Egalitarian paradigm was transformed into 2 independent scales: Authoritarian - Libertarian and Competitive - Cooperative, where Authoritarian - Libertarian only reflects political values, and how political power is distributed between State and Citizens

Number of available Ethic points was increased to 5

around 50+ new Civics, along with some rebuild/modified vanilla Civics

New civics are of different types: Green (regular) an Yellow (so-called "themed governments"). Some of the vanilla Civics has been modified or disabled, in order to maintain the consistency of the Civics set as a whole.

- a new Authority type: DIRECT DEMOCRACY

- 30+ new Government forms

- a range of new Policies: ECONOMIC STANCE, AUTHORITY STANCE, EDUCATION, HEALTHCARE, TRANSPORTATION, TELECOMMUNICATION, and a few new Trade policies

- 20 new Jobs

- Maximum Leader level has been increased to 20

Localisations: English, and French are updated while other included languages are outdated! If someone want's to sign up and translate, Id be happy to include them.

Russian translation is found in this mod (Thanks to Fres): https://sp.zhabite.com/sharedfiles/filedetails/?id=2991748106
*********************************************************************************
CONCERNING MISSING ETHICS IN UI. If you do not see all ethics in the game please confirm that you have no other mods touching the UI installed or that you have a compatibility path installed correctly (one is provided for UI Overhaul).

ALSO: The images shown in the mod description are outdated (alas, cannot update these). The number of Ethics are fewer than shown, e.g. Pluralist has been removed. The mod windows work if you see an ethic line called cooperative/competitive.

Built-in Mod Compatibility
Government Variety Pack
! The Merger of Rules 3.12

Integrated Mods
Criminal Heritage Expanded - Inclusion consented by author: N0bbody
Primitive Players - Inclusion consented by author: Pode

Modder Note:
I will strive to make E&C as compatible with other mods as possible. Please reach out on Discord[discord.gg] to collaborate on building built-in compatibility :)

An on-start global flag has been set:
has_global_flag = ethic_civic_classic_active
has_global_flag = cultural_overhaul_active

Art Contributors:
This list is not comprehensive of all artists due to many contributors names being unknown. Here are the names of those that I do know: ormr1776 and Levorue.

Code Contributors:
This list is not comprehensive of all coders due to many contributors names being unknown. Here are the names of those that I do know: Emperor (Szatan2000), Dracony, FirePrince.

Localization Contributors:
This list is not comprehensive of all coders due to many contributors names being unknown. Here are the names of those that I do know: Emmanuel DH (French Loc).
Discuții populare Vezi toate (89)
2,056
31 mai la 22:28
IMPORTANT: IDEAS, SUGGESTIONS, BUGS
petruxa
57
2 mart. la 4:10
IMPORTANT: COMPATIBILITY PATCHES
petruxa
13
1
4 iun. la 5:02
Working Bug Report List [3.12.1]
[TMF] Scipio_Merc
9.155 comentarii
AlphaSkitarii cu 3 ore în urmă 
Has anyone found the culprit to the event pop up screen? Like which mod is causing the issue?
Mycaelis cu 15 ore în urmă 
Looks like a conflict with More Galaxy Sizes mod? I uninstalled More Galaxy Sizes and my existing 2000 star game works normally (after clearing a bunch of popups about Nameless Apostates).
jankosi cu 16 ore în urmă 
I unsubbed and resubbed, either this or the patch fixed it, but either way the bug and the mod conflict are gone. No changes to my playset, everything is back to normal.
HAM-JP cu 18 ore în urmă 
Additional information: ME is not a conflict.
No errors will occur if only this MOD and ME are used.

Also, disable this MOD and enable all other MOD, there will be no errors.
longruoi cu 18 ore în urmă 
A bug has appeared where using the Angler Civic causes the Angler jobs to be duplicated and unusable.
HAM-JP cu 19 ore în urmă 
The conflict does not seem to be with PD.
PD and this mod work fine.
Of course, this mod works fine on its own.

There are conflicts with other mods, but I was unable to find them.

The symptoms are as follows.
After yesterday's update, blank events pop up infinitely after one in-game day has passed.
Coggernaut  [autor] 4 iun. la 17:12 
No need to insult yourself, it's just an honest mistake :steamhappy:
Captain Bart 4 iun. la 16:51 
Welp I just realised that I'm a retard and that I have Ethics & Civics:Bug Branch on instead of this.
Coggernaut  [autor] 4 iun. la 16:40 
I just tried playing the mod by itself and have no Event-Bug. This is a mod-conflict
Kaatapohlt 4 iun. la 14:11 
For me, unsubbing here and resubbing fixed it. Guess workshop update failed