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"Attack direction. If you don't lock enemies, you simply attack right in front of you, as any Diablo-like. You hit at your 12 o'clock, simple as that."
I've played my fair share of diablo-likes and every single one of them have attacked in the direction of your mouse cursor, never just the direction your character is facing. Path of Exile, Last Epoch, Grim Dawn, Torchlight, Titan Quest, even Diablo itself does it.
If the character actually strikes in the direction it's facing regardless of where your cursor is that is an instant deal breaker for me.
I agree that controlling your character using keyboard and mouse is a bit of a challenge, it's much easier to do this using a gamepad which was the initial controller for Alaloth since the first day of its development, as far as I can tell.
The level-up system in Alaloth is different from usual RPGs. You get each level after you claim any of Fighting Areas scattered around. The system has its limitations so you need to plan your progression, though there is always an option to re-apply leveling points (chaos orb).