2 people found this review helpful
3 people found this review funny
Recommended
0.0 hrs last two weeks / 278.8 hrs on record (5.4 hrs at review time)
Posted: 17 Aug, 2022 @ 12:47am
Updated: 31 May, 2023 @ 11:23am

Early Access Review
I can make EA not be a bunch of greedy ♥♥♥♥♥ 10/10

Edit:

But seriously this game is fun and frustrating. 100% @ 87h of play time is actually more than what I was expecting for this type of game. Legendary is ball breaking, as it should be.

However, it's Early Access with a very active developer

There's so much you can try to do beyond the basic achievements.

I've had the game crash several times for different reasons(mostly because my laptop belongs in the trash) but the constant save feature is an absolute god send.

Actual 8/10 in early access

Post Early Access Review-

What a fun trip Early Access was! The developer was very active with several team members speaking to the community about bugs and needed features in the game. In my 4 decades playing games and the last 20 trying to be a good "beta tester" for a lot of games, this dev was by far the most responsive and actually cared about their game. Please note I purchased the game at full price, after watching a friend of mine play the first one. I enjoy these sim style games somewhat, but a lot are boring. They're mostly linear.

Now on to the review.

Grow from some poor schmuck in a single office space making pong like games in the 1970s to the immortal CEO a giant conglomerate(i ended my last save in 2055 lol)

Negatives First:

Gets FPS laggy once you have a ridiculous amount of employees
No Trading Cards/Badges/Emoticons
No way to re-release older games on newer consoles
No way to remaster games and change their design specs/stats
Achievement worthy actions that don't have achievements


Positives, the best for last:
So much to do
Easy to train your employees up
Sandbox mode to break the game and see how some things pan out before taking to a real game
You can create whatever you want. Your imagination is the limitations of the game
Legendary is hard but very satisfying once you get in a rotation and routine

You can be as tedious as you want when creating rooms, or let the AI preselect decor and room items automatically. Be a developer only or be a publisher. Don't like producing games? Start later and get access to DIGITAL ONLY production. No need to pay anybody to produce your game.

On one save, I didn't do anything but publish regular games. Got majority of the hard achievements. Another playthrough, I got to a certain point money wise and bought every last developer possible and just stacked money by producing games for other people and not even making my own. But my favorite one was getting 10 different IPs to 5 prior to 2005, then once digital/MMOs/F2P games were available, i had almost a dozen server required games going, where I eventually replaced almost all my staff with Support in order to keep up with the work load with much smaller development departments kicking out addons and updates only.

I'm proud to say i have almost tripled my play time since i got 100% of the game completed. But what really sold me on this game after several hundred hours, was breaking the game's support when I converted a MMO with 39 million subs to a F2P game in order to create a sequel, and watched the subs take it out on my 249 support employees with a massive 100% never ending work load. Developer fixed the issue in less than 48 hours prior to the full release of the game.

All in all 9/10 for the game, 10/10 for the developer. Please keep up the good work.
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