1 person found this review helpful
Not Recommended
0.0 hrs last two weeks / 53.6 hrs on record
Posted: 10 Oct, 2022 @ 12:57pm

This had to be the most unpolished and bugged game i played since Warzone. The bugs of this game are very game breaking making Iron Man Mode 100% unplayable for how much you have to reload often because the game bugged and hardlocked you out of a quest. This game is based off of 5e but fails to even do the basics.
Unsettling choices made by the devs that are very basic to 5e :
-The max level is 12 but you stop getting new skills and stats after 10
-No, multiclassing
-Most basics DnD classes are either not even out yet (the game is released tho) such as Bard. Sorcerer, Barbarian and druid are locked behind additionnal pay-wall
-Some skills and langages are simply useless in the only campaing
-Additionnal campaings are locked behind pay-wall. The main campaing can be completed in about 5 hours easily.
-The Hazard zones of some spells are very hard to see and there is no clear indication of spells zones in the game at all.
-When targeting one of your summon (like the spiritual weapon) the camera automatically zoom not on the summon but on the caster making you miss click A LOT
-Characters can make inhumane movement ranges but can't have access to obvious easy spots it should
-The feats have nothing to do with DnD 5e
-the Devs worry about balance while trying to copy paste 5e which isn't a balance they can control but they try very hard anyway by changing litterally everything.
-Playing a caster in this game is very boring all playthrought you get the same spells because the list of spells for all casters (except maybe wizard who can learn everything) is extremely small and doesn't even cover the basic 5e Spells
-The stealth system is very weird it range from : being seen immediatly no rolls by a mob that can ''see you'' even if you are hidden, to staying stealth by touch attacking a mob point blank, to having the ENTIRE ROOM of mobs roll perceptions because you remotely shot someone very far with an arrow while stealthed.
-The level progress is scripted for the most part but the loot isn't, making the chances of you having to fight non-magical attack resistant mobs without having any magical items yourself extremely high.
-The amount of magical items in the game can be compared to ant's piss.

Now for the bugs :
In Coop :
-Players can load different battles (including mobs and map) than the host freezing the game entirely forcing a reload for no reason.
-The game can just freeze on any mobs's turn out of no where forcing a reload
-The players can't vote, rest or dont have lot of stuff on their own to do, the host is basically the only player deciding what is going on
-Players can only loot what is next to them unlike single player

Bugs in general :
-After finding the crown in the main campaign the game just become very unstable.
-Some quests fails to update and hardlock your game by not making locations appear on the map forcing a reload.
-Some quest giver NPCs sometimes just fail to load or spawn when their script is up forcing a reload.

This game need at least a year of polish but the devs are only interested in making and selling more DLCs containing stuff that should have came out with the basic game. The price of the game is very high for its quality and the amount of times you are going to play it. I will write it bigger for people in the back : IF YOU WANT TO PLAY COOP DONT BUY THIS GAME after 4 tries we never finished a single campaing because of the numbers of game breaking bugs in Coop.
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