49 people found this review helpful
1 person found this review funny
1
Not Recommended
0.0 hrs last two weeks / 15.1 hrs on record (3.2 hrs at review time)
Posted: 17 Mar, 2020 @ 4:41am

Early Access Review
I wanted to recommend this game, because I like the idea and want to see development continue - but currently this game is a mess.

Pros:
- Finally a PC disc golf game that feels somewhat like disc golf.
- Graphic quality is nice

Minor Cons:
- Highly unoptimized, game stutters on my i-7 9700k with RTX 2080 Super. Stuttering happens sometimes while the swing bar is moving, affecting accuracy.
- Characters are a bit silly. Why vikings with shields and weapons?
- Course design is uninspired. It's mostly just various trees along your path. No course management decisions to make, for the most part you just throw right at the basket.
- No throw distance estimates. You won't know how long a 75% strength throw is with a disc until you try it several times. Then once you upgrade your character skill this changes.
- Disc path visuals are inaccurate. The disc often flies well off the line expected, making it a guessing game on bending shots.
- Character animations and very jerky. Changing the disc flight angle makes the character lean forwards and back which is nice, but the appearance of the disc throw the reach back and throw doesn't change. The characters arms and the disc bounce up and down and it just looks unnatural.
- Menus and controls need work. Using a controller, the left stick does not work, you have to use the D-pad. Frequently while in the menus going to Apply changes does nothing, then when you back out you get a prompt to discard changes or go back. You can go back and try to apply changes again but nothing happens. Randomly sometimes changes are applied. If you start a throw and the power bar goes all the way up and back without hitting a button, it will reset. But the A button then stops working until you go to the menu and exit back to the game. Lots of little issues like this.
- Control sensitivity way too high. It starts set to 100 and I've turned it down to the lowest setting and it's still very touchy. For some reason there is a zero setting available which basically means your controller stick doesn't work.
- Menu selections are confusing. It's not clear starting a round if a course only has 9 holes or the back 9 is locked. Also the first two course options have different course names but are the same? It might just seem that way because sometimes the menu options selected don't actually take effect and will stick to default values even when showing something else selected. It's unclear how I can unlock additional course options.

Major Cons:
- Throws are highly glitchy. Putter stance from 40 feet, 50% power, disc lands 10 feet short. Same throw with same disc next time, disc flies 120 feet past the basket. This is not an exaggeration and it's not a rare event. This is a game breaker in my opinion. I've had 30 foot putts with the putter disc thrown at 40% power and fly over the basket for at least 150 feet and into the water. Throwing that same disc with a normal (non putting) stance at 90% power barely flies that far.
- Tap ins are still not working. It seems they have been fixed somewhat but they still miss frequently. If you are going to have a tap in feature in the game, make it just count a stroke and end the hole.

I'll keep following the game and am hoping for some updates, as I want the game to succeed. We need a quality disc golf game on PC. I thought I could ignore the minor issues and just play, but the major issues ruin the game. Randomly having putts from 20-30 feet fly 100+ feet past the basket is frustrating, more so when unlocks are based on getting even par across a course. I played for about three hours learning the distance and pathing of different discs on different types of throws, but once I got to the point of actually wanting to play better, the bugs were constantly there to ruin rounds.
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Developer response:
Laughing Gas  [developer] Posted: 9 Apr, 2020 @ 11:51am
Hi Millertime,

Thanks for trying it out and the detailed feedback! I'll go over what I have already addressed and what I am doing about the rest:

Addressed:
Major Cons:
- Throws are highly glitchy. Putter stance from 40 feet, 50% power, disc lands 10 feet short. Same throw with same disc next time, disc flies 120 feet past the basket.
I had seen this on stream before release but could not recreate it, fixed it a few weeks ago. I think at high framerates it was launching the disc twice causing some putts/throws to go way long.

- Tap ins are still not working.
Done quite a few updates early on here, and have not heard much feedback about missed tap ins in a while.

Minor Cons:
- Disc path visuals are inaccurate. The disc often flies well off the line expected, making it a guessing game on bending shots.
This was related to how the disc launched off the hand, fixed in the release/flight upgrades I pushed 2 day ago. looks way better off the hand now.

- Menus and controls need work. Using a controller, the left stick does not work, you have to use the D-pad.
Oversight on my part, fixed right when I read your review

- Frequently while in the menus going to Apply changes does nothing, then when you back out you get a prompt to discard changes or go back. You can go back and try to apply changes again but nothing happens. Randomly sometimes changes are applied.
There were 2 settings that were not being saved properly before which I believe was causing this, they save now. I have noticed that resolution may nopt be set properly when in borderless mode, which I will look into.

- Menu selections are confusing. It's not clear starting a round if a course only has 9 holes or the back 9 is locked. Also the first two course options have different course names but are the same? It might just seem that way because sometimes the menu options selected don't actually take effect and will stick to default values even when showing something else selected. It's unclear how I can unlock additional course options.
I added a text box at the bottom of the play now screen to indicate the selected course and added indicators to the skills screen to show when the courses are unlocked

Plans:
- Highly unoptimized, game stutters on my i-7 9700k with RTX 2080 Super. Stuttering happens sometimes while the swing bar is moving, affecting accuracy.

Some people were having trouble with one course in particular being unplayable, which has been fixed. Performance in general could always be better and I am looking for ways to improve it wherever I can.

- Course design is uninspired. It's mostly just various trees along your path. No course management decisions to make, for the most part you just throw right at the basket.
Almost have the game in a state where I can start working on new courses! I made those all like a year ago, have a few techniques Ive figured out since that I want to apply to the new courses.

- No throw distance estimates. You won't know how long a 75% strength throw is with a disc until you try it several times. Then once you upgrade your character skill this changes.
With so many variables it is hard to estimate the distances, one idea I liked was keeping an average distance for each disc and showing that while playing. I plan on doing an update soon to add stat tracking to the game, and will likely include that.

- Character animations and very jerky.
Animations were motion captured from my Kinect, as a programmer that was my only way to get some disc golf animations in the game. Im looking at possible improved mocap setups for the future

- Characters are a bit silly. Why vikings with shields and weapons?
Why not?! no once I add multiplayer I think it will be more clear, I'm gonna have them razzing and trash talking each other. It'll be great.

Phew. hope your enjoying the changes!
Rob
6 Comments
supersmo 9 Jun, 2024 @ 2:48pm 
The game is now out of early access. You had valid points that were acknowledged by the dev 4 years ago. Are they still valid after the updates?
Hobosapien 11 Mar, 2024 @ 1:02pm 
It's just silly to use the paragon characters :D
Millertime 6 Apr, 2020 @ 9:26am 
Yes the issue I was having with putting was in putt mode - it would randomly fly very far. The developer has made some major updates lately and I'm going to get back into the game and update my review according if i can confirm these items are fixed.
Gibbius Maximus 5 Apr, 2020 @ 4:21pm 
There was a glitch with putting that would make putts go super far randomly. That has been fixed
Wenceslaus II 28 Mar, 2020 @ 7:37am 
The Dev has said the characters that are used are free, so that's why they're all fantasy etc. Great overall review though!
Flake 27 Mar, 2020 @ 5:21pm 
About your Major Cons - the putting over throws. The game has a putting mode that you have to select before you putt. If you don't select it, the putter will miss by a long way. When in putting mode, you can't putt much further than about 60ft. Tap ins have been fixed by the developer and are now mostly a sure shot.