No one has rated this review as helpful yet
Not Recommended
7.0 hrs last two weeks / 1,894.6 hrs on record (1,770.2 hrs at review time)
Posted: 3 Sep, 2018 @ 4:21am
Updated: 6 Oct, 2024 @ 7:56am

Netcode is ♥♥♥♥♥♥ since CS2, makes playing unbearable

I never had any issue with my internet, and still don't- except for CS2.
Here I constantly have battle with packet loss that lasts ~5 seconds every minute or so, depending on how much I move and if an enemy is close or not.

Now, I never had that issue in CSGO and only after CS2 was out for some time.
I've tried every fix, even reinstalled my OS at some point, without any success.

Using the buffer packet option also only increases my ping with some SLIGHT less rubber-banding, which makes firefights just even more aids.

Any other game still works fine, like nothing ever changed (because nothing did change); I never experience any packet loss.

This entire ♥♥♥♥♥♥♥♥ of a multi billion company not getting their netcode to work on the same level as a 17 year old game (Team Fortress 2) is only worsened by the increased backtracking you experience on the receiving end when tagged.
Basically, the second you get tagged at all you get pulled into the shot, which, of course, offsets your aim.
This was already the case in CSGO but there it was more than managable.
And this definetely isn't just me; https://youtu.be/agzARoqJjok?t=313

Now, lagging into the peak, already having to readjust your aim 4 times due to the constant rubber-banding and then having your aim thrown off ONCE AGAIN when tagged just makes any firefight unfair and frustrating like hell.

This does not just make fighting unbearably inconsistent, it extends to the entire feel of the game:

>I walk out of the spawn, already rubber-banding every 3rd or so step
>I can't switch to an item and instantly inspect it because any inspect input is ignored for ~0.3 seconds when switching weapons
>The game no longer feels as clean and responsive and I already know that I'm gonna lag into the next 1v1 with a huge disadvantage, so I've basically already given up subconciously before I even get into the fight
>I peak and either have to readjust my aim 4 times per by a few millimeters on each peak or
>The enemy rubberbands into me before any human can react and gets at least one or two shots in

For me the game is unplayable in its current state as I am heavily penalized in any 1v1 scenario and have no confidence in any peak, with good reason.

Edit: Thanks for adding more skins Gaben
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