27
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543
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Recent reviews by Rei Caixa

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Showing 1-10 of 27 entries
3 people found this review helpful
7.4 hrs on record (4.4 hrs at review time)
As someone who is playing since 2014 (Xbox 360), with over 3860 hours,
I have played every DLC since the second (Valentine's Day Massacre Special).
And it's sad to see how it got progressively worse over the years.
Makes me worried about how the next game will be...

Back in 2014, DLCs were great, cars weren't expensive, you could get everything while also having fun.
It got even better after, as they noticed how well Online was doing.
Though it's good to notice that this meant multiple Story Mode DLCs were CANCELLED because of Online.

GTA Online peaked in 2016, with the DLCs:
Lowriders, Finance and Felony, Cunning Stunts, Bikers and Import/Export.
That's what I call the golden era of Online, until early 2017.

2017 immediately killed the game though, with some awful DLCs that made "having fun" your enemy:
Gunrunning, Smuggler's Run, and Doomsday Heist.

2018 took what remained of "fun" in GTA Online and shot it in the back of the skull, by releasing these DLCs:
After Hours (good DLC, but came with the Oppressor Mk2), and Arena War, the worst GTA DLC of all time according to everyone, even though I'd argue that DLC didn't make the game worse (like the Oppressor Mk2), it was just awful content that didn't affect anything.

Thankfully, the next years of DLC never made the game worse (although it would be hard to make it even worse by this point).
By now, GTA 5 only had 2 DLCs a year, and they were clearly just testing ground for the next GTA.

But the DLCs were not the problem anymore, it was time for revolution, a money making revolution (for Take-Two):
Artificial scarcity, FOMO, and the GTA + Subscription.
Because sometimes, to make more money, you have to SELL LESS for MORE MONEY.

In 2023, the Mercenaries DLC brought us took old content away from us.
They went to the in-game vehicle store and removed over 200 vehicles that we used to be able to buy.
Simply to create FOMO, as they cycle everything in and out as they wish, with many vehicles rarely ever seeing the light of day.

Why would they do that? To make the game worse ON PURPOSE, so they can sell you the fix:
The GTA + subscription.
The most useless gaming subscription of all time, giving you an extra 100 vehicles garage, discounts, "exclusive" cars that they previously CHOSE to remove from the store, and quality of life stuff that they have no reason to make exclusive except to make the experience of non GTA+ subscribers HORRIBLE, on purpose.

So here we are today, they leave us with a mess of a game, modified to take our money.
And if you think this is bad now, I'm really worried for the next game:
The game that is being designed from the ground up with the priority being to empty our wallets.

Please, people.
Don't give in to GTA+, stand up to Take-Two and Strauss Zelnick.
And keep your eyes peeled for the next game, their intentions are NOT good.
Posted 8 March. Last edited 9 March.
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1 person found this review helpful
86.2 hrs on record
Buying this game caused my library to be invaded by NFS Unbound news.
Posted 30 March, 2023.
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1 person found this review helpful
204.4 hrs on record (201.0 hrs at review time)
Early Access Review
I started a new world in Patch 12 with a friend, we haven't played since February.
Our first and second night were both 9 HOURS of playtime each.
We played for a week like crazy.
Now we're not playing as much all the time, but still play at least 3 to 5 hours whenever we can.

Things I think are missing or need change:

A few other things from the first The Forest are still missing as well, like Boats.

Knight V Holder
Also, we REALLY need a Knight V Holder, especially for Servers:
Holders that transform the Knight V prop into part of the structure (like LOG holders).
Not only to stop LAG, but also to ensure Knight Vs in your base won't disappear.

I play in a world with a friend, our Knight Vs in our bases disappear and re-appear all the time.
If there was a Knight V Holder, we would only have to put the Knight V there and get it back from the Holder when we need it.
It's also an issue when multiple players play on the same server, and (I think) there's a 20 KV cap.

Glider and Golf Cart could MAYBE benefit from a Holder for them as well, but it's not AS needed and it would probably only be able to hold 1 at a time, like a small blueprint garage.

Glider and Golf Cart need to show on GPS
This is a small issue.
The Knight V shows up on the GPS, which's great, since it's the easiest to lose because it can get inside bushes and we can fall from it.
But Gliders and Golf Carts could also really benefit from showing up on the GPS, at least AFTER we get in them for the first time, or maybe add a GPS to them (like Virginia).

My issue was fixed!

Back in February I wrote a review asking:
"Where are the Hotkeys!?
(...)
We need hotkeys back.
Hopefully one hotkey for each number (9 or 10 in total)
(...)"

And that's exactly what we got, you can have 10 hotkeys using 1 to 9 and another for 0.
Who knows, maybe they could even give us the option to use the NUMPAD numbers as 10 EXTRA Hotkeys. That would be godly.

Although, right now, I have most of the weapons I want assigned.
Except both Bows, the Binocular (which I assigned to the Backpack) and the Night Vision, which I have to open the inventory to get.
Posted 25 February, 2023. Last edited 27 November, 2024.
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40 people found this review helpful
10 people found this review funny
22.8 hrs on record (0.7 hrs at review time)
This novel is way shorter than the other Inceton projects.

It's not a bad game, the renders are great, and the story is somewhat interesting.
But there isn't too much build up, you don't really know what you're doing and where to go, and it ends too quickly.

Funny enough, Jennifer is quite behind on the list of my favorite Inceton characters, but that's just me.
I love Kelly though (the blonde in the beginning of the trailer), wish she had more screen time.

This game isn't for everyone, but if you're into cheating wife games, it'll probably be enjoyable for you.
But I'd advise getting it with at least 20% discount.
Posted 1 October, 2022.
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2 people found this review helpful
501.8 hrs on record (113.9 hrs at review time)
Early Access Review
One of the BEST zombie games out there!
There isn't anything really similar to it honestly, somethings remind me of State of Decay at max, but this is different than everything else.

It's a lonely harsh game if you're on your own, but it's also a more active kind of fun if you play with 1 or more friends.

Plot:
There is barely any dialogue, you can choose your profession and skills, so you can sort of roleplay your path.
The world is full of zeds, you can do whatever you want however you want to survive.
Build your base, live in a car, jump from place to place as you see fit.
Just make sure you have fighting power, food, water, gasoline and warmth for the winter.

Skills:
Choosing a profession will give you a set of skills to start the game with.
Each profession costs a different amount of points, you can go unemployed to save these points.
The rest of your points go to traits that each cost a different amount and do different things, and you can get negative traits which will "pay" you more points to put on something else.

Tips:
Don't be afraid to mess with the settings.
You can make your own rules, choosing loot chances, vehicles conditions, gas station fuel starting levels, etc.
I like to turn zombie spawing off, though I turned the population to 120%, this way It'll still be challenging but each zombie I kill is a step closer to a safer world.

Mods:
You should absolutely go through the Workshop and look for the mods it has to offer.
There are many car mods, map mods, extra buildings, new items and mechanics that can make the game better/easier/harder (It's your game, don't let others tell you how to have fun).

Some people recommend playing at least a run without mods to get a feeling of the original experience.
I'd say some are harmless, but some make things to easy, though if you understand what each other mod does, you will be able to choose by experience if each mod is worth having.

I'm on my third modded run as I had to start all over because of them, but it was all worth it, and I got to choose a better starting base in the end instead of moving to it midgame.

To keep in mind for a canon modding experience:
The game is set in 1993, so some people prefer not to install mods that are things released after 1993.
(Like a 1994 or newer car)
Posted 5 September, 2022. Last edited 25 November, 2022.
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56 people found this review helpful
15 people found this review funny
6
3
11.0 hrs on record (0.6 hrs at review time)
This is one of the best AVNs currently in the making.
The story and renders are perfect, and a set of the most lovable characters in any AVN.
There's a girl or woman for everyone in here, so I decided to talk about them.

Yes, SPOILER warning.
(I won't detail much, but only read this if you're not sure yet of playing, if sure just play it before reading)

I'll rate the characters /10 to MY LIKING, but I'm sure your preferences may be different and you might like girls older or younger than I personally do. But all of them are perfect, I'm sure someone is gonna love each of them.

Sue
11/10
Sue is the typical older than you young adult brunette.
She's fire in any way you can imagine.
Easy to say she's my favorite character already.

Chloe
10/10
Chloe is a not so nerdy nerd brunette.
She's smart, has a great personality, and a body you wouldn't exactly expect on a nerd.
She's the best best friend character we could get. (with the best ass she could get)

Alyssa
9/10
Alyssa is a more mature brunette.
She's a dancing teacher with a good heart.
Might be one of the best >romance< options in the game.

Julia
9/10
Julia is the younger of the girls, she just got into college with you.
She's a fun/cute person, a gamer, and has a "different" hair color.
She's the favorite character for many of the readers.

Lily
10/10
Lily is a married Redhead that isn't happy with her relationship.
She's a wild woman, you can expect good times with her if you play your cards right.
I'm sure redhead fans will be happy with her.

Emily
8/10
Emily is the first blondie you'll meet.
She is your neighbor, and is exactly what you could expect of a crazy neighbor.
Remember to lock your door (like that's gonna work)

Hell Girls
10/10
Angela is the hot blondie that plays the Good Cop/Angel role.
Devilla is the hot redhead that plays the Bad Cop/Demon role.
You'll have fun with both of them together.
Both of them are great, I personally prefer the redhead, but it's not by much, they're a dream.

Only wait these 2 could get better is if they met a brunette to have fun with them...
Oh wait, spoke too soon.

Gabby
11/10
Gabby is a slightly newer character in the game.
She's a hot brunette, like Sue, and was invited to work with the Hell Girls.
This is nice because we will have a Brunette working with a Blondie and a Redhead.
Expect some public fun with her, she's WILD.

Susan
7/10
Susan is a milf brunette.
You work for her, and the overall story heavily involves her.
I'm not too interested in older woman, but I'm sure she'll hit your heart if you like milfs.
Posted 19 August, 2022.
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5 people found this review helpful
1 person found this review funny
0.0 hrs on record
The BAD:
There's a thing called "Hot Wheels Stunt Stearing Assist"
It automatically tries to steer and brake for you, and it just makes the car wiggle left and right, often crashing you on the same walls all the time.
Trying to counter it can work but can also make it way worse.

Turn this automatic setting OFF, it sucks.

The Middle:
Despite that, the DLC is fun, but sometimes even boring.
You start on B class and it's really slow.
The NPCs are usually more excited than you. They'll say WOOOW, while your driving with one hand on the controller...

A few glitches here and there, some loops will have the car clipping into it, some awkward slopes that shouldn't be there, it can drive you mad at some times.

It certainly have some great new features and concepts, but in the same way some things were better done in FH3:HW

The GOOD:
Still, much better than any LEGO DLC.
Hot Wheels will always be the best DLC that any Forza Horizon game can have.
It's just that they keep doing a lot of it wrong.
Posted 19 July, 2022. Last edited 19 July, 2022.
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No one has rated this review as helpful yet
14.2 hrs on record (8.1 hrs at review time)
Played with 2 friends, it's honestly great fun.
And I've seen streamers that play this game sometimes with their community, if you're a part of that you'll enjoy it.

Though playing online with custom cars on is horrible, cars are not properly balanced, some people take B-class cars and weight them up to C-class where they become OP.
Posted 2 April, 2022.
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No one has rated this review as helpful yet
1 person found this review funny
17.3 hrs on record (0.5 hrs at review time)
Would like to rate this a 4,5/5, but it's more a 5 than a 4, so...
Played mostly everything when released (been playing for a second time now)

Story:
Really interesting stuff right here, safe to say this is unique.
Only bad point is having to watch mostly everything (can't skip a specific girl for example).

It's mostly all around the MC, would actually be cool if we could set someone up with someone they like for a change (like Micky or Taylor).

Overall the story is great and the characters "loveable".

My personal preference on the fine selection of ladies:
I really like Jessica, Amy, Nicole, Megan, and Ellie.
Zoe and Chloe are okay, I don't mind having to watch them and they play a nice role on Jessica and Megan stories.
Elizabeth is not really my thing, but I understand some people love her and her role, I just wish I could skip it.

Some extras look really nice too, can't wait for some content with them.

Originality:
There is a feature I haven't seen before in all the games I played, the special renders or special angles:
-Basically you can press a button that let's you see another version of a render where the girls is wearing different or no clothing;
-And another button that let's you see different angles of the same moment (upskirts, and fan-service shots).

Renders:
The quality is on point. Almost everything on this section is perfect.

Only bad point I dislike is the quality of the "cream".
I dunno what was used to make them but I wish they used better "liquids".
It might be something minor but this disappointed me a lot.
Posted 21 March, 2022.
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2 people found this review helpful
1 person found this review funny
83.8 hrs on record (12.5 hrs at review time)
Don't get me wrong, the game is great, but it has many issues, and in some ways it's worse than SoD1.

I'd say I'm a big fan of this series, I even got the 2 year shirt from the first game, which was only sent to 50 people.

Issues and their affects on the game:
Issue 1:
Hitting a zombie can sometimes send the car flying high and/or fast and/or spinning.

Thankfully, you'll USUALLY not turn over, sometimes not even taking damage from hitting anything fast.
But I almost lost an recently acquired truck that wasn't easy to find.
I just DIDN'T because of a nice new feature where you can ask the game to save you and the car if you get stuck. This feature isn't meant for this exactly, but I decided it would be "legal" for me to use it since it was a bug that turned me upside down.
But some day I might not be as lucky and fly to my or my car's death.

Issue 2:
Some DEV thought giving permanent physics to dead zombies was a good idea.

Unlike in SoD1, the bodies will now still interact with cars and people, this brings many awful problems:
-This is mostly what causes the first issue on this list.
-The zombies get stuck all the time on the hood of the car, glitching through the hood and making the car drive weird.
-Juggernaut often dies in front of the door, as they can't get in. This means when they die they'll permanently block the door path.
-Low cars can flip when going over bodies, instead of crashing through them as it'd happen in real life. Because these zombies are metal.

Issue 3:
NPCs overreact to car doors.

When you get inside the car they might roll away 2 times. When they are leaving the car they might roll away from their own damn door.
It's just something really dumb but it could potentially send them in the direction of danger.

Issue 4:
Hostile NPCs > Friendly NPCs.

Really, in this game the NPCs might become hostile when you least expect it.
It happened to me in a mission where they stole meds and gave the meds back when I went inside their base with the victim..
I thought nothing of it, they seemed to be cooperating, so I ran away, then they randomly were hostile and the enclave NPC was way too ♥♥♥♥♥♥♥ slow to get out of the house. 2 shots were enough to kill her.
I was able to kill all 4 but it's dumb to see that happen.
Now I kill every hostile before they can even shoot me, also don't take the friendlies with you IF you have the option.
Bumping the horn to bring zeds also helps a lot if they are inside the house and you are driving.

Issue 5:
NPC seat choices.

If you are on a truck, they'll go to the truck bed 100% of the time, where the zombies will often drag them out and enemies will easily kill them.

Issue 6:
Missions have a timer but the timer isn't there.

I understand that this is how it would sort of be in real life, but I'm also sure in real life I'd not have 5 enclaves depending on ONLY me and calling me every 20 minutes or so.
And it's crazy that after helping someone many times they'll leave the map after you fail/miss 1 single mission.

Issue 7:
Community size limit.

It's also crazy that I can't invite all of them to my community.
I can only choose one survivor and the rest of the people living there will give up on life and run away aimlessly, disbanding the group never to be seen again.

It's also dumb that the game tries to limit us to having 8 people in the community, when I could easily get 16 in SoD1.
Thought SoD2 should be an improvement of SoD1 (duh) but it isn't.
Although this is so broken that you can in fact call more people in depending on the circumstances, right now I got 10 even though the game warned me of the limit. Problem is I wasn't able to choose the last 2, it was people who invited themselves and I could "yes/no" to it.

Also, if we sleep 8/24 hours, why do everyone need 1 ♥♥♥♥♥♥♥ bed? You'd think they could pair with somebody to use the same bed. In real life you could organize 3 people to use the same bed if it was necessary. I guess luxury is more important here than it is in Saints Row, a game about luxury.

Issue 8:
Story warning doesn't pause the game.

I was in the last mission without knowing, the game warns you that you won't be able to return to that community if you finish that mission.
Problem is that this warning doesn't stop the game, I had 4 zombies attacking me and I couldn't completely read the warning as I was trying to save myself.

The GOOD:
1It's still a great exciting game with a nice gamble aspect, the closest I've seen to this is Don't Starve, Minecraft hardcore and NFS Heat for some weird reason.

It brings back some old characters from SoD 1, but they should have done better.
It seems like none of the first game bases are back to this game, they seem to have focused on just old bases.

Cars are looking great, it's nice to upgrade most of them too.


TO BE EDITED!
I'm still playing, whenever I feel like I'll add more here.
Posted 3 January, 2022. Last edited 9 January, 2022.
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Showing 1-10 of 27 entries