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Se afișează 1-10 din 112 intrări
Nimeni nu a considerat această recenzie utilă încă
19.0 ore înregistrate (1.3 ore pâna la publicarea recenziei)
I was pretty interested and looking forward to Nightreign but I really should've known better. Fromsoftware never learned how to design a matchmaking system or a stable network connection, especially for people outside of the EU/JP/USA high population regions.

The high speed pace of the game is also horribly handicapped by there being no real way to communicate in a timely fashion outside of placing markers on the map. Indicating to other players about weapons or consumables you've found that others might want or need requires stopping, hoping they're looking in your direction and using a basic elden ring emote, some kind of quick-message system that doesn't require proximity or stopping the break-neck pace of the game would go a long way in helping it.

There's been something of a kick of pretty decent co-op games over the last decade but this ain't one of them, at least not yet, especially when it comes to the exorbidant exchange rate prices (a 40 dollar game in USA becoming 70 dollars in NZD, don't even get me started on the price hike of "full price" games)
Postat 4 iunie.
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6 oameni au considerat această recenzie utilă
8 oameni au considerat această recenzie amuzantă
0.0 ore înregistrate
Oink oink I'm a PDX pay pig.
Feed me more DLC-mmies daddy 🤑
Postat 27 martie.
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Nimeni nu a considerat această recenzie utilă încă
246.9 ore înregistrate (3.6 ore pâna la publicarea recenziei)
After playing this the roguelight element of having a set-in-stone victory condition for each settlement building towards a greater whole just feels like the natural evolution for settlement management games. Whenever I get that genre itch I'll be coming back to this game for it to be sure.
Postat 27 martie.
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5 oameni au considerat această recenzie utilă
15.2 ore înregistrate (5.3 ore pâna la publicarea recenziei)
A fascinating mixture of idle game and exploration/adventure game, the art style is gorgeous in a scratchy sort of way and the slow pace is very soothing and its a great game to play while multitasking, letting the shade wander and explore and make the wait more bearable.
Postat 3 februarie.
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Nimeni nu a considerat această recenzie utilă încă
4.9 ore înregistrate
bt is my husbando
Postat 4 ianuarie.
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3 oameni au considerat această recenzie utilă
2.0 ore înregistrate (0.9 ore pâna la publicarea recenziei)
Easily the most skippable of the series, the minigames and the mission unlock system is pretty bad, mandatory grind and janky controls and the combo-breaker log-jutsu is nearly impossible to do unless you're very familiar with attack combos as it requires strict timing to do, so only the cpu can really do it lol.
Even if you wanted to play through the series in game form its not really good for that as the mission structure is very disjointed and cutscene heavy rather than the much more gameplay oriented style of the future games.
Postat 30 decembrie 2024.
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O persoană a considerat această recenzie utilă
42.7 ore înregistrate (19.2 ore pâna la publicarea recenziei)
Recenzie acordată în perioada accesului timpuriu
Steam add a "maybe" option already you cowards.

Needs more time in the oven, early access is early access, ongoing development is bumpy.
It'll be F2P when it launches anyway.
Postat 14 decembrie 2024.
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6 oameni au considerat această recenzie utilă
0.0 ore înregistrate
While ancient worlds focuses on the very early game Atomic Ambitions endeavours to expand the late-game and does a pretty good job. The free-update to siege mechanics is very cool and gives more ways to hurt enemies in a war without tanking your chaos score before you have enough income to pay off the worst of the crisis events by damaging buildings in capitals with siege strikes.

As for the actual paid DLC content the very obvious main feature is nuclear technology, uranium mining, processing, nuclear power and nuclear weaponry. With the great power that nuclear technologies bring also comes the detrimental effect of pollution, or at least in theory, a lot of the more powerful buildings you can work (from pastures to oil refineries to nuclear plants) produce some kind of "bad" a detrimental good that reduces sanitation, but is unfortunately undercut by the fact that if you're staying on top of your sanitation needs those tile improvements will just hoover up those things and convert them into a minor bonus instead. But oh well.

Nuclear weapons are a massive trump card in warfare but come with a massive monkey's paw in the form of the DEFCON system. Weirdly DEFCON activates regardless of how many nations have completed the Manhatten project (even if only 1 nation can make and use nuclear weapons you're still beholden to the DEFCON meter) but its an interesting mechanic that puts the whole world on a timed life if you aren't careful as if the DEFCON meter reaches 1 you trigger a nuclear apocalypse as everyone gets really trigger happy with their nuclear weapons and wipes the world clean and throws the world immediately into the age of wasteland, not even needing to be researched like a normal crisis age it automatically happens with a rather cinematic end-turn event where the vast majority of cities and towns around the world are subjected to nuclear obliteration and the players are subjected to an emergency broadcast screen while the map reloads into a wasteland map, replacing most of the tiles into wasteland tiles, spreading fallout across the landmasses, irradiating the oceans and removing the vast majority of natural resources.

The Wasteland age is a neat alternative final age where all bets are off and the surviving nations are in a free-for-all scrap to claim dominance over what little is left of the world, winning by either annihilating the competition or achieving half the population of the most populace nation that existed before the bombs fell.

The other variant age is the very fallout/retro-futurism inspired Age of Atom where uranium and nuclear power is discovered an age early and is bent towards civilian purposes, creating all sorts of wondrous retro-futuristic gizmos and products. The only catch is that the nuclear power technology used is a bit unstable and may meltdown if you push it too hard (but the allure of juicy juicy bonuses is too good to deny) and all those radioactively infused products you're making will have knock-on consequences in the following ages with nearly every atom-age building and improvement producing nuclear waste after the honeymoon phase of the age of atom is over.

TL;DR this is a great addition to Millennia and makes me really excited to see what else the devs have in mind for the game and really happy to support them further.
Postat 28 noiembrie 2024.
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Nimeni nu a considerat această recenzie utilă încă
29.0 ore înregistrate (26.5 ore pâna la publicarea recenziei)
choo choo im ♥♥♥♥♥♥♥ dead

the funny fish kissed now im ♥♥♥♥♥♥♥ dead

but its okay because this bunker is very safe :)

nvm everyone has slime stds and i'm ♥♥♥♥♥♥♥ dead x10
Postat 16 noiembrie 2024. Editat ultima dată 18 noiembrie 2024.
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Nimeni nu a considerat această recenzie utilă încă
389.1 ore înregistrate (13.2 ore pâna la publicarea recenziei)
got it for 30 bucks pretty good
Postat 11 octombrie 2024.
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