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Πρόσφατες κριτικές από τον Questionable

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6 άτομα βρήκαν αυτήν την κριτική χρήσιμη
8 άτομα βρήκαν αυτήν την κριτική αστεία
0.0 ώρες συνολικά
Oink oink I'm a PDX pay pig.
Feed me more DLC-mmies daddy 🤑
Αναρτήθηκε 27 Μαρτίου.
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228.4 ώρες συνολικά (3.6 ώρες όταν γράφτηκε)
After playing this the roguelight element of having a set-in-stone victory condition for each settlement building towards a greater whole just feels like the natural evolution for settlement management games. Whenever I get that genre itch I'll be coming back to this game for it to be sure.
Αναρτήθηκε 27 Μαρτίου.
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5 άτομα βρήκαν αυτήν την κριτική χρήσιμη
15.2 ώρες συνολικά (5.3 ώρες όταν γράφτηκε)
A fascinating mixture of idle game and exploration/adventure game, the art style is gorgeous in a scratchy sort of way and the slow pace is very soothing and its a great game to play while multitasking, letting the shade wander and explore and make the wait more bearable.
Αναρτήθηκε 3 Φεβρουαρίου.
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4.9 ώρες συνολικά
bt is my husbando
Αναρτήθηκε 4 Ιανουαρίου.
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3 άτομα βρήκαν αυτήν την κριτική χρήσιμη
2.0 ώρες συνολικά (0.9 ώρες όταν γράφτηκε)
Easily the most skippable of the series, the minigames and the mission unlock system is pretty bad, mandatory grind and janky controls and the combo-breaker log-jutsu is nearly impossible to do unless you're very familiar with attack combos as it requires strict timing to do, so only the cpu can really do it lol.
Even if you wanted to play through the series in game form its not really good for that as the mission structure is very disjointed and cutscene heavy rather than the much more gameplay oriented style of the future games.
Αναρτήθηκε 30 Δεκεμβρίου 2024.
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1 άτομο βρήκε αυτήν την κριτική χρήσιμη
42.7 ώρες συνολικά (19.2 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
Steam add a "maybe" option already you cowards.

Needs more time in the oven, early access is early access, ongoing development is bumpy.
It'll be F2P when it launches anyway.
Αναρτήθηκε 14 Δεκεμβρίου 2024.
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6 άτομα βρήκαν αυτήν την κριτική χρήσιμη
0.0 ώρες συνολικά
While ancient worlds focuses on the very early game Atomic Ambitions endeavours to expand the late-game and does a pretty good job. The free-update to siege mechanics is very cool and gives more ways to hurt enemies in a war without tanking your chaos score before you have enough income to pay off the worst of the crisis events by damaging buildings in capitals with siege strikes.

As for the actual paid DLC content the very obvious main feature is nuclear technology, uranium mining, processing, nuclear power and nuclear weaponry. With the great power that nuclear technologies bring also comes the detrimental effect of pollution, or at least in theory, a lot of the more powerful buildings you can work (from pastures to oil refineries to nuclear plants) produce some kind of "bad" a detrimental good that reduces sanitation, but is unfortunately undercut by the fact that if you're staying on top of your sanitation needs those tile improvements will just hoover up those things and convert them into a minor bonus instead. But oh well.

Nuclear weapons are a massive trump card in warfare but come with a massive monkey's paw in the form of the DEFCON system. Weirdly DEFCON activates regardless of how many nations have completed the Manhatten project (even if only 1 nation can make and use nuclear weapons you're still beholden to the DEFCON meter) but its an interesting mechanic that puts the whole world on a timed life if you aren't careful as if the DEFCON meter reaches 1 you trigger a nuclear apocalypse as everyone gets really trigger happy with their nuclear weapons and wipes the world clean and throws the world immediately into the age of wasteland, not even needing to be researched like a normal crisis age it automatically happens with a rather cinematic end-turn event where the vast majority of cities and towns around the world are subjected to nuclear obliteration and the players are subjected to an emergency broadcast screen while the map reloads into a wasteland map, replacing most of the tiles into wasteland tiles, spreading fallout across the landmasses, irradiating the oceans and removing the vast majority of natural resources.

The Wasteland age is a neat alternative final age where all bets are off and the surviving nations are in a free-for-all scrap to claim dominance over what little is left of the world, winning by either annihilating the competition or achieving half the population of the most populace nation that existed before the bombs fell.

The other variant age is the very fallout/retro-futurism inspired Age of Atom where uranium and nuclear power is discovered an age early and is bent towards civilian purposes, creating all sorts of wondrous retro-futuristic gizmos and products. The only catch is that the nuclear power technology used is a bit unstable and may meltdown if you push it too hard (but the allure of juicy juicy bonuses is too good to deny) and all those radioactively infused products you're making will have knock-on consequences in the following ages with nearly every atom-age building and improvement producing nuclear waste after the honeymoon phase of the age of atom is over.

TL;DR this is a great addition to Millennia and makes me really excited to see what else the devs have in mind for the game and really happy to support them further.
Αναρτήθηκε 28 Νοεμβρίου 2024.
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29.0 ώρες συνολικά (26.5 ώρες όταν γράφτηκε)
choo choo im ♥♥♥♥♥♥♥ dead

the funny fish kissed now im ♥♥♥♥♥♥♥ dead

but its okay because this bunker is very safe :)

nvm everyone has slime stds and i'm ♥♥♥♥♥♥♥ dead x10
Αναρτήθηκε 16 Νοεμβρίου 2024. Τελευταία επεξεργασία 18 Νοεμβρίου 2024.
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364.0 ώρες συνολικά (13.2 ώρες όταν γράφτηκε)
got it for 30 bucks pretty good
Αναρτήθηκε 11 Οκτωβρίου 2024.
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55.9 ώρες συνολικά (2.9 ώρες όταν γράφτηκε)
Unplugged my brain in the first couple hours and got an ending type 10/10
Αναρτήθηκε 28 Σεπτεμβρίου 2024.
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