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过去 2 周 20.4 小时 / 总时数 236.9 小时 (评测时 3.6 小时)
发布于:3 月 27 日 上午 12:33

After playing this the roguelight element of having a set-in-stone victory condition for each settlement building towards a greater whole just feels like the natural evolution for settlement management games. Whenever I get that genre itch I'll be coming back to this game for it to be sure.
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