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Recommended
0.0 hrs last two weeks / 8.5 hrs on record (1.6 hrs at review time)
Posted: 19 Mar, 2023 @ 5:31pm

If you think the biggest problem with Baba Is You was that the "LEVEL" keyword wasn't used enough and would like an entire game about it... well, you're looking at it.

The big feature of Patrick's Parabox is that the level is an element inside itself, and a lot of puzzles are based around moving things into and out of the level depending on where the level is situated in itself. And that's just one layer of recursion, it can go deeper than that.

I just cleared a puzzle where I needed to swap a clone of the level with the real version so I could push the real level into itself so I could exit it into a section of the level I couldn't reach when I pushed the level onto a switch needed to activate the goal. And that was still the TUTORIAL section of that world!

Depending on if you think this stuff sounds cool or dangerous to your brain, you probably already know if this is a game for you.
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