No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 53.6 hrs on record (33.7 hrs at review time)
Posted: 10 Jul, 2021 @ 9:00pm
Updated: 10 Jul, 2021 @ 9:02pm

This is the 3rd instalment of the new Tomb Raider trilogy, and in my opinion it rises to it's predecessors level.
Visually it doesn't disappoint, just like the other two, it's still gorgeous, but as a bonus now you get a photo mode.

Story-wise is great, it's heartwarming and tragic, just as before, Trinity is on your tail and you have to screw them once again. You meet new characters and make new friendships.
When talking about gameplay, you get everything you're already used with, and a bit more, there are a few new mechanics but nothing really special. The Tombs are great in here as well, though they do seem a bit easier. Side Missions are pretty nice and immersive and are a really great thing to do if you want to take a pause from the main story line.

When it comes to negative things, there isn't much to talk about, you might face a few bugs but in my experience nothing big or game breaking, mostly minor stuff that'll go away after reloading and in very few occasions. The world is still fairly big and open, but it might feel a bit more restrictive and "suffocating" than in the past two games.
One thing that bothered me and you should be careful about, especially if you are an achievement hunter is the fact that, in contrast to the other two Tomb Raiders, enemies stop spawning in certain places after the main story has been completed. So you should finish all your combat related achievements before finishing all of the quests. However, even if you miss some, you won't have much difficulty taking on them afterwards in New Game+.

Overall, in my opinion, as a big fan of the franchise, I am pleased and happy with this ending of the trilogy. I've loved the game and I wholeheartedly recommend it. I will certainly miss playing as Lara and will remember this series as one of my favourite game(s).
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