95
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641
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Recent reviews by CoiledPyrofire

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Showing 1-10 of 95 entries
No one has rated this review as helpful yet
0.7 hrs on record
Completely unbalanced, extremely predatory MTX, Rounds are too short to have any fun, never able to select the hero you want to because there's too limited of a pool of characters and unlocking new ones would require playing a crazy amount of time without spending money.

All of the characters should be unlocked for everyone from the start, certain event challenges even require you to own characters to even progress them.

Opening the event screen in this game is just a flashbang of useless info plastered all over your screen and you have to navigate through 200 different menus before you can find the screen you were just on moments ago.

While the shard cards are a cool idea, the implementation here is just awful and completely unbalanced, every single round is just RNG on whether or not you get the overpowered cards that are basically win conditions for the team that gets them.

Just avoid this game and wait till it gets shutdown in a year just like the other predatory hero shooters that keep cycling out every single year.
Posted 7 March.
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No one has rated this review as helpful yet
10.5 hrs on record (6.4 hrs at review time)
Early Access Review
10/10 finally a game that expands on the lethal company formula and makes it even better.
Posted 3 March.
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1 person found this review helpful
52.6 hrs on record (36.7 hrs at review time)
Lack of content and difficulty leads to this game getting boring faster than almost every monster hunter that launched before it.
- Only 29 monsters at launch, of which there are 0 ELDERS!
- Fights only last around 5-10 minutes.
- if you craft any form of high rank armor the entire game becomes trivial, there is nothing difficult about this game at all and no reason at all to upgrade your armor EVER!
- Endgame currently consists of only 4 monsters that you are expected to fight endlessly to get endgame materials that have no use because they just make the game FAR too easy.

This game should have been titled "Monster Killer: Wilds".
There is no longer any form of "Hunting" in this game. The loop consists of selecting a mission and then hitting up on the D-Pad to be automatically navigated to the monster, once u get to the monster you just make wounds and consume them to deal ridiculous amounts of damage and kill the monster within 5-10 minutes.
That's it, you never have to track down any monsters or even put a single thought into fighting them.
That's all there is to the game play besides the uninteresting story that simply Railroads you to your objectives.

On top of the game play issues with this title they also decided to ship it with 2 separate forms of DRM.
Denuvo and their own in house DRM software are both present in this game leading to Overwhelming performance issues and numerous crashes.

The monetization in this game is downright awful as well, why is there a full page of "DLC" on launch day for a 70$ game.
Why does the game have a 60$ cosmetic pass, these should be included for the asking price and provided through gameplay such as event quests and optionals. If u want me to pay more money then how about you put some actual content in the game.

Capcom has a massive catalog of monsters from all of the previous titles, and yet they release a game with the least amount of monsters to date! They have a long way to go with this title and i really hope they can recapture the magic that the previous games had, but in its current state i can't recommend it.
Posted 1 March. Last edited 4 March.
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2 people found this review helpful
5.6 hrs on record (5.5 hrs at review time)
10/10 demo, its just worlds adrift but with a PVE focus.

After i restarted the game today, i can no longer build any platforms or walls for my ships. My 5 hour save is now completely useless....

So yah, this game has a lot of game breaking bugs in the current demo.
Posted 24 February. Last edited 25 February.
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37 people found this review helpful
2 people found this review funny
2
112.0 hrs on record (111.8 hrs at review time)
A cycle of making a small amount of money just to have it taken away because of the extremely unfun and unfair pvp.

If this game was pve or had pve servers i would consider continuing, but after 100 hours of nothing but toxic players killing everything in sight and noone willing to teach new players how to play im over it and done playing this game.
Posted 22 February.
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6 people found this review helpful
0.2 hrs on record
Constantly getting stuck on the environment, combined with a very boring main character and extremely lackluster gameplay. Art style is cool, but thats really about it.
Posted 19 February.
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1 person found this review helpful
17.0 hrs on record (16.5 hrs at review time)
Whats there is good, but there needs to be more content to warrant playing this like a roguelite.

There's only 2 ships to play with, sure there are a bunch of different loadouts for them but most of the loadouts are borderline useless.

Only the rail gun and Shuriken feel useful, the rest of the weapons are just tedious to use or are so terrible that no one wants to use them at all.

Very few mission types and very little variety in the rewards for said mission types.

Most of the perks are negligible, and feel like they do very little. the only exception really is the gunner tree.

Mostly just disappointed at the massive lack of content and variety that leads to most play sessions feeling nearly identical.

this game needs more ships, more mission types, more weapons, and more variety.
Posted 26 January.
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5 people found this review helpful
1.0 hrs on record
Needs solo queue for operations, almost unplayable solo with all the character abilities people have. Doesn't help that the queue takes 5-10 minutes just to find a match. get rid of the operator abilities or at least balance them, until then i don't understand what this game wants to be, cause it just does everything worse than the other extraction shooters available on the market, while also trying to be a hero shooter for some reason?
Posted 25 January.
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No one has rated this review as helpful yet
0.9 hrs on record
Early Access Review
Least fun combat i've played in a game of this genre. Started out thinking i was just bad, but the combat lacks any form of flow. None of the weapons combo together well and it just feels extremely stiff. Parrying feels completely pointless when you can just dash every other second.
I know this is just early access but something needs to be done about the combat before i'm willing to put anymore time into this game.
Posted 15 January. Last edited 15 January.
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No one has rated this review as helpful yet
1.4 hrs on record (1.1 hrs at review time)
Incredible party game with the addition of multiplayer
Posted 2 November, 2024.
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Showing 1-10 of 95 entries