1 person found this review helpful
Recommended
0.0 hrs last two weeks / 33.5 hrs on record (5.3 hrs at review time)
Posted: 5 Nov, 2020 @ 11:34am

Early Access Review
Nice combo of city building and survival. The addition of cards are a good way to pace the game without hindering the flow of the game.

Don't restart when things go south. Population is bound to go down quickly in case of a crisis (e.g. no food, tools, X years after a population boom, ...) but recovery is certainly possible. Only once you have reached tools and medicine is when you've passed the early game - it gets significantly more easy after that point, yet remains challenging enough to keep being fun.

Worth pointing out is that there is no combat. Military buildings instead convert resources into influence points, which can be used to gain territory for expansion. Don't over expand, however, as influence is also used as upkeep for your territory. The cost will be paid in gold should you run out of influence. This balance is what gives the player a purpose during the mid game - improve your economy in order to afford the space you need to expand the economy.

Haven't reached late game yet, so can't comment on that yet.

Certainly worth the price if you're into survival city building.
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