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My last game spawned way too many brown dwarves, but now I can just adjust that myself. Awesome mod btw, feels like one of those things that should be in vanilla.
I wasn't planning on mixing star types. Making a Binary home system is something I would like to try, plus something around maybe a Red Giant or O class. Wanted to make something unique for my empires to call home.
pc_o_star for O class
pc_rg _star for red giants
pc_wd_star for white dwarfs
pc_l_star for L
pc_t_star for T
pc_y_star for Y
pc_wr_star for wolf-rayet
pc_barycenter for a barycenter if you need it
and star classes are the same letters like sc_o for o class.
dont mix and match too much with stars because the plasma color is determined by the systems star class and is put on all stars in the system which can lead to some interesting sights.
Would you be able to give me a list of the star classes you added as the game calls them please?
UPDATE: messing around with getting the random list to overwrite ended up making me rename the file to be abc order BEFORE the vanilla one. because 00_m comes before 00_s. so it looks like the game applies its files first, overwrites files with the same name from mods and applies them highest (numbers and a) to lowest (xyz). it prioritises the highest abc file after the core files!