Stellaris

Stellaris

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Stellaris Tycoon
   
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6 Jun, 2016 @ 9:45am
18 Jul, 2016 @ 10:21am
7 Change Notes ( view )

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Stellaris Tycoon

Description
Mod's development is discontinued. It is also free to take, just give credit.

Updated version of this mod by Sιяιυѕ >>>LINK<<<

MOD

New buildings:

- Mineral Silo IV-VI (+ mineral storage capacity)
- Hospital (upgrade from Frontier Clinic, + habitability, + happiness)
- Entertaiment Center (upgrade from Xeno Zoo, + happiness of planet & empire, + energy)
- Industrial Complex (+ bonus to mineral extraction, - happiness)
- Bank (+ energy, + energy storage capacity)
- Central Bank (+ energy, + energy storage capacity, + influence)

UPDATE 1

New buildings:

- TV Station (+ happiness, - ethic divergence)
- Propaganda Network (- ethic divergence)
- Entertainment Network (+ happiness)
- Garantho-betharian Power Plant (+ massive energy income, + engineering research, needs Garanthium Ore and Betharain Stone to show up)
- Dark Matter Experimental Unit (+ massive energy income, + massive bonuses to research, needs Dark Matter, Garanthium Ore and Lythuric Gas)
- Atmosphere Processing Plant (+ planet habitability, needs terraforming resources)

UPDATE 2

New buildings:

Ministry:
- Ministry of Interior (+ leader capacity)
- Ministry of Interstellar Expansion (+ planet border range)
- Ministry of Administration (+ core sectors capacity)
- Ministry of Foreign Affairs (+ rivalries, + country trade attractiveness)
- Ministry of Development (+ building construction time, + building cost, + blocker removal)

- Listening Post (+ planet sensor range)

Freelancer Cooperation Department
- FCD - Dark Matter focus
- FCD - Zro focus
- FCD - Lythuric Gas focus
- FCD - Orillium Ore focus
- FCD - Engos Vapor focus
- FCD - Neutronium Ore focus
- FCD - Pitharan Dust focus
- FCD - Teldar Crystals focus
- FCD - Living Metal focus
- FCD - Satramene Gas focus
- FCD - Garanthium Ore focus
- FCD - Terraforming Liquid focus
- FCD - Terraforming Gas focus
(all above: + resource production)
- FCD - Security focus (+ happiness)

- Bunkers (+ planet fortification, + pop fortification, + garrison health)
- Defense Center (+ planet fortification, + pop fortification, + garrison health, + defensive bonus for newly trained soldiers)

UPDATE 3

New technologies:

- Dark Matter Experiments
- Advanced Power Plant Designs
- Frontier Healthcare
- Interstellar Banks
- Central Bank
- Interstellar Television
- Mass Indoctrination
- Interstellar Government
- Imperial Security Agency
- Freelance Contracts
- Planet Defense Effort
- Atmosphere Processing
- Industrial Complex

Pretty self-explanatory. All those technologies will be now required to build buildings contained in this mod. I am sorry they come this late.

New armies:

- Bunkers (defensive only, small damage, big health, cheap slow to build, requires building: Bunkers)
- Veteran Defense Army (defensive only, significantly better version of basic Defense Army, requires building: Defense Center)
- PDF Commando Unit (defensive only, almost Gene Warrior but cheaper and weaker, requires building: Defense Center)

Unfortunately, I had to invade "common/Buildings/00_buildings.txt" so other mods using that file may cause slight conflict. It was the only way I could find to add buildings to upgrade line. Sorry for the inconvenience, everything else should work fine.

Feedback much appreciated!
Popular Discussions View All (1)
0
13 Jan, 2018 @ 9:49am
Update 1. 9
ruben35
113 Comments
Trees Are Listening 30 Mar, 2019 @ 10:05pm 
I like the 1984 refernce
TurtleShroom 10 Feb, 2019 @ 11:17am 
Will there be an update?
Stoic⁧⁧Sirius 7 Nov, 2017 @ 8:58am 
nice
RED  [author] 7 Nov, 2017 @ 2:15am 
np ;)
ExNihil 7 Nov, 2017 @ 12:46am 
I'm recycling some assets from this mod and will give full credit for this, thanks a lot!
Stoic⁧⁧Sirius 11 Dec, 2016 @ 10:29am 
I made an updated and improved version of this mod http://sp.zhabite.com/sharedfiles/filedetails/?id=812983345
RED  [author] 28 Nov, 2016 @ 2:57pm 
@Thecrippler

No problem, mod is dead anyway (at least in my version).
Thecrippler 28 Nov, 2016 @ 6:09am 
i apologise for uploading a mod i was learning and testing haw the mods work
WarGul 28 Nov, 2016 @ 3:25am 
@Red ok no problem.
RED  [author] 28 Nov, 2016 @ 3:24am 
@NorthernSilver
Sure, no problem.