Stellaris

Stellaris

120 ratings
Mass Effect - Systems Alliance
   
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File Size
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23.346 MB
21 May, 2016 @ 3:30pm
25 Mar, 2019 @ 11:53am
10 Change Notes ( view )

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Mass Effect - Systems Alliance

Description
Here is the systems alliance from the mass effect universe.

This mod creates the system alliance and a separate human race to the stellaris default humans.

Includes: -Male and female uniforms (Ruler, governor, military and science)
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57 Comments
alankraskow 15 Feb @ 3:02pm 
Hey, I'm creating a massive human portrait rework, got few major mods with new portraits from different creators + my own stuff. Total of 520 faces, but no clothing yet and was wondering if I could include your mod? Will of course credit and link original content :)
Nayvon3 17 Jun, 2023 @ 6:07am 
Hi

recently I've been having a problem with the portraits, primarily that the characters are bald..

Been having this problem with other mods i been using too
does anyone have any solutions?
General Brasch 10 Sep, 2021 @ 12:58pm 
Why did someone remove the systems alliance shipsets?!!
DestinyHMX 8 Apr, 2021 @ 1:39pm 
Hello, I'm having a problem with both this and the Cerberus pack, that problem being is that If I want a AI empire to use this one or the Cerberus portraits the AI empire will never spawn, I've tried setting their system to random, I've try making new empires, and I've tried reinstalling this and the Cerberus one, I don't have this problem with other race packs its only with those two, I hope you can help me solve this problem because I really love how these look. Thank you for your time.
DevilKing1994 17 Apr, 2019 @ 1:00am 
Could you expand the mod to include Systems Alliance ships from mass effect?
AlexOfRohan 25 Mar, 2019 @ 1:30pm 
Wow you came back to fix the mod, awesome! :steamhappy:
Yorkus  [author] 25 Mar, 2019 @ 11:58am 
I have returned from darkspace, Ive updated the Cerberus & the System Alliance portrait mods.
It now should work with current version.

Apologies but life gets in the way sometimes.
Punkioinapit713 11 Dec, 2017 @ 1:05am 
Can you update for the new game update patch?
Crusader Vanguard 17 Oct, 2017 @ 1:04pm 
@EVERYONE - This mod doesn't work because Paradox "forgot" about mods with Patch 1.8 and make it impossible to select traits with any modded portraits. So in Patch 1.8.2, they added a new "archtype" system that allows you to make your portraits part of a "group," like "biological" or "machine." If the mod author doesn't update the mod to support this new system (and properly adjust the "randomized = no" syntax coding), then this mod will be dead.
AlexOfRohan 27 Sep, 2017 @ 9:41am 
Now Paradox have added a work around for the trait problem, is the mod going to be updated or is it dead now?