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Laporkan kesalahan penerjemahan
Great work
(also for anybody wondering how I got the screwdriver I went admin mode and just entirely guessed at the command lmao, /spawnitem screwdriver 👍)
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER STEAM
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https://sp.zhabite.com/sharedfiles/filedetails/?id=2827350979
can you add it to your collection of S.A.I.L. chips?
Great mod!
Thank you!
Ran fine all the way up until I guess it crashed somehow while I was on a custom planet 🌏 shot me back up to my ship and suddenly broke my ship file. Tried uninstalling / reinstalling the mod files, didn't solve the problem; reinstalled my backup files for Starbound; Deleted character Ship files, deleted universe files, nothing changed - Only after I entirely removed the S.A.I.L. mod and deleted my character files did my game return to normal (with all other mods functioning as intended) - Now I am afraid to use this mod...
I loved it, until it broke my character (was a Lyceen), I think the incompatibility has something to do with the custom Masterball Capture Any creature, because that's what I was doing (tossing out a pet with a light augment) when my "Ship UI" / "Ship File" / "Quest Progression" (Bounty quest on a Custom planet) when my game file and ship file crashed.
Mind fixing it if you can?
When it does works in customized SAIL AI panels once three AI chip were put into it, but it doesn't replace that profile in dialogue chat (at bottom left)
Hopefully Lua "finds it's bindings" if that makes sense...