Cities: Skylines

Cities: Skylines

Big Decal Water Stream
Počet komentářů: 38
Strategy Nerd 13. úno. 2019 v 18.25 
If anyone still wants to do a curved version, there's this:
https://sp.zhabite.com/sharedfiles/filedetails/?id=1410305096
Ronyx69  [autor] 8. kvě. 2017 v 4.29 
@Shredra Nah, too lazy. I'm done with decals for a while.
Shredra 8. kvě. 2017 v 4.25 
This is really nice, I've been struggling to make a small ravine with the in-game water source. Are you planning to add curves on this?
kilésengati 28. bře. 2017 v 14.28 
Ah, I see.
Ronyx69  [autor] 28. bře. 2017 v 14.27 
@kilésengati To make very small water stream which would be impossible or invisible with real water.
kilésengati 28. bře. 2017 v 14.20 
Why using this decal over the real thing?
LegionOfMe 27. bře. 2017 v 5.20 
Ok, thanks mate :)
Ronyx69  [autor] 27. bře. 2017 v 5.14 
@LegionOfMe Doesn't matter, but better use the new one i guess.
LegionOfMe 27. bře. 2017 v 5.14 
thanks, but which one of the network extension mods is it? nExt 2 or the original one?
Ronyx69  [autor] 27. bře. 2017 v 5.13 
@LegionOfMe Network extensions elevated pedestrian gravel road.
LegionOfMe 27. bře. 2017 v 5.12 
nice, what is that bridge? never seen it before
Froggy_NL 27. bře. 2017 v 3.12 
curved, t section, and + section comming? :)
Ronyx69  [autor] 26. bře. 2017 v 12.20 
@ralphheemken Custom by me, also modded lighting/tonemapping settings not for release.
ralphheemken 26. bře. 2017 v 12.09 
which map theme, LUT and map are you using
MrMaison 26. bře. 2017 v 8.37 
Request- Can you make a curved piece? I would love to make some winding streams.
Doktor Lowrider 26. bře. 2017 v 4.43 
so cool - THX alot
Two Dollars Twenty 25. bře. 2017 v 21.15 
Springwood canals say 'thank you"
sag032 25. bře. 2017 v 17.09 
Wow !
Ronyx69  [autor] 25. bře. 2017 v 14.54 
@Gun155 Thanks, I forgot.
Gun 25. bře. 2017 v 13.58 
Awesome work, as always! Please don't forget about the little helpful details, like a link to your collection. :D
Spike 25. bře. 2017 v 12.32 
@Ronyx69 ^_^ Well, I never used this road as elevated. Thanks.
Ronyx69  [autor] 25. bře. 2017 v 12.24 
@Spike It's the network extensions elevated pedestrian gravel road.
Spike 25. bře. 2017 v 12.16 
@Ronyx69 Can you give a link to this beautiful bridge? I didn't found in the Workshop by any keywords.
Mr. Lioness 25. bře. 2017 v 2.53 
LOL! I am ashamed!

Thank you, Ronyx69!

(head shaking!)
Ronyx69  [autor] 25. bře. 2017 v 2.42 
@mgebauer293 It clearly says right on the screen that you have prop & tree anarchy turned off. By default shift+p turns it on.
Mr. Lioness 25. bře. 2017 v 2.40 
Ronyx69  [autor] 25. bře. 2017 v 2.27 
@mgebauer293 You can't place them on buildings, but you can on roads with anarchy http://sp.zhabite.com/sharedfiles/filedetails/?id=593588108
Mr. Lioness 25. bře. 2017 v 2.25 
Okay (Let's start with my bad english! ^^)

Since I have both mods activated, I can use the textures. But this can only be done on open spaces (not on buildings, roads or other things (parks...). If I want to embellish a street, for example, this is not possible. Then it says: "This place is already occupied", or something in this kind.
Ronyx69  [autor] 25. bře. 2017 v 0.25 
@mgebauer293 In what way exactly does it not work? It shouldn't be incompatible with anything.
Mr. Lioness 25. bře. 2017 v 0.05 
@Ronyx69
I don't know why, but all of this does not work for me. I use the needed Decal Prop Fix mod and the More Beautification mod.
(And many other mods)

Is this mod incompatible with a certain mod? It would be a pleasure to me, if you could help me ...! :)
tomb 24. bře. 2017 v 20.52 
very nice, opens a lot of game play possibilities!
Lord Coffee 24. bře. 2017 v 19.47 
Hey could you please do like some lava/magma streams. I want to work on a vulcano but it seems that there are not a lot of assets on this theme
Enyeto 24. bře. 2017 v 15.41 
Thank you
Ronyx69  [autor] 24. bře. 2017 v 13.01 
@Enyeto It's the network extensions elevated pedestrian gravel path.
Enyeto 24. bře. 2017 v 13.00 
Would you please link the bridge in the SS? Thank you.
Titan 24. bře. 2017 v 11.47 
Okay, that's a bit strange, but thanks! :)
Ronyx69  [autor] 24. bře. 2017 v 11.38 
@Titan It should be hella reflective. Specularity is at max.
Titan 24. bře. 2017 v 11.38 
A great if not awesome idea ... but ingame it looks more like a normal path .. maybe you could add some more color or reflection? :)