Starbound

Starbound

The Phantasm
59 Komentar
☥¤§ÑîGHTMÃRɧ¤☥ 12 Nov 2023 @ 10:19am 
error fatal error crash f***
Bagheera Magaro 6 Jun 2020 @ 12:32pm 
[12:04:24.934] [Error] Duplicate projectile asset typeName ghostexplosion. configfile /projectiles/darkstarbolt/ghostexplosion.projectile
Steam workshop mod # 740618124 (The Phantasm) and steam workshop mod # 1114822742 (Arsenalbound - Indix race pack) seem to conflict just a bit, I think.
Lienom Zekon 26 Feb 2020 @ 5:59pm 
did you ever add knock back cause last time I first tryed the mod the scythe seemed kind of usless
Overlord617 22 Des 2018 @ 1:04am 
Can you make it compatible with frackin races?
Frosk 3 Okt 2018 @ 8:28pm 
So I uninstalled this mod a while back and now some files from it seem to still be present.

I'm getting crashes and when I check my log there's reference to items from this mod, I've tried uninstalling starbound and it still happens.
YFA75610 1 Sep 2018 @ 3:40pm 
how to get tenants tho
madmke8132 12 Jul 2018 @ 10:46am 
this looks so fucking stupid
Lienom Zekon 9 Jul 2018 @ 3:24pm 
add knock back
Prince of Crows 11 Mar 2018 @ 5:19pm 
Can I still keep my other Characters?
moomal 27 Jan 2018 @ 6:18pm 
@hardshell7
The broken scythe is in your ship locker, after taking it you should be able to upgrade it using the anvil.
Bob 13 Jan 2018 @ 7:29pm 
How do I get the scythe tho
Evil ass eyeball 4 Nov 2017 @ 8:24pm 
the fully upgradeed ship is huge as FUUUUUUUUUUUUUCK
Pancakes and Syrup 15 Okt 2017 @ 2:09pm 
Would you kiss a gost?
luigi from mario brothers 30 Jul 2017 @ 8:05am 
so do you just fly around with your ship's building plans in the air?
Palynium 7 Jul 2017 @ 11:14pm 
XS, thought that was up to to date though. Not sure if i have any of the extra mods for that, don't think so though.
Deatrathias  [pembuat] 7 Jul 2017 @ 9:51am 
Hmm... Do you have a mod that changes mechs ? Or perharps a mod that changes player.config drastically ? Maybe a mod from an older version that replaces the file ?
Palynium 6 Jul 2017 @ 9:44pm 
You do have this error though:
[Error] Could not apply patch from file /player.config.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\740618124\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'deploymentConfig' in pathApply("/deploymentConfig/speciesStarterMechBody/phantasm"
Palynium 6 Jul 2017 @ 9:42pm 
Helpful Riley... At least say what it was so anyone with an issue might be able to find their conflict.
FMRevan 30 Jun 2017 @ 10:36am 
Never mind i figured out what it was the mod works great and im having fun with it
Deatrathias  [pembuat] 30 Jun 2017 @ 10:08am 
Is there an error in the storage/starbound.log file ?
FMRevan 30 Jun 2017 @ 10:04am 
This seems really cool but its not working for my game. It crashes the game and dosnt show up after I reopen it. This seems really cool though im just wondering if its a bug with my game or with the mod
Cypher 10 Mei 2017 @ 3:14pm 
ben 10 reference
SirMadnessTV 2 Mar 2017 @ 2:39am 
Hi, seems not.. i tried and there's no life support = insta death :s
Thanks for the work and gl with the fix :)

Edit : My bad, There is a little "no life support" mod for mad tulips. Once applied,. everything works fine.
Remicalane 14 Jan 2017 @ 11:30am 
Does this work with Madtulips?
Deatrathias  [pembuat] 17 Des 2016 @ 5:13am 
@postmodernCorruption
So apparently, the uppercase characters get turned to lowercase when stored in the pak file. I changed the referenced file name to use lowercase everywhere, so this may fix this issue.
Maindashore 6 Des 2016 @ 6:05pm 
Greetings! I'm pC, fellow modder.

While working on my 99 crewsize mod for race mods, I have came across a discrepency with your data, particularly concerning your ship. In your "/universe_server.config.patch", your filepath is "/ships/phantasm/phantasmTX.structure". However, your "/ships/phantasm" structure files are named "phantasmtX.structure". The letter "t" is the culprit, and must be exact. This mismatched naming prevents the respective ship from being used, and any other problems regarding your ship (in using/editing).

I hope this resolves any issue regarding your races' ship, and am looking forward to the update!

-pC, with <3
Pryankster 2 Nov 2016 @ 3:34pm 
I may have said this before but I would be very happy to help create tiered armor and weapons, or generally help out with art
Ascendant Flesh 30 Okt 2016 @ 3:31pm 
Basically a playable poltergeist lol
Death threat collector 8 Okt 2016 @ 3:37am 
@mr. uzi villages are on the to-do list right at the bottom of the description
WaspBot75 7 Okt 2016 @ 9:38pm 
how to find the villages?
Death threat collector 4 Okt 2016 @ 11:31am 
@lordMReaper did you install a race exteneder? if not try searching Xbawks
Mahlyath 1 Okt 2016 @ 3:59pm 
where is the phantasm race?
Pryankster 29 Sep 2016 @ 4:44pm 
heya! I would like to help with spriting, and i love this mod! can you friend me on steam so we can talk about it?
Death threat collector 2 Sep 2016 @ 1:44am 
i already asked the mod maker to add support for this one, made a race compatibilty request page even.
Deatrathias  [pembuat] 1 Sep 2016 @ 11:01am 
@mr_Creepssss I found out what's going on.
The A.V.I.A.N mod basically replaces the ai.config file with its own, meaning that the "phantasm" entry gets removed, causing the game to crash.
There's nothing I can do on my end, I'll ask the mod maker if there's something that can be done about that.
Solzucht 1 Sep 2016 @ 10:59am 
hows the development going here? :)
HappyHead 1 Sep 2016 @ 8:40am 
-Ahem-
Phantasm villages....

on moons.
Death threat collector 1 Sep 2016 @ 4:31am 
i found the problem, it's not compatible with A.V.I.A.N. AI mod. i removed that mod and now it works
Deatrathias  [pembuat] 31 Agu 2016 @ 10:43am 
@mr_Creepssss Is there an error that appears in storage/starbound.log ?
Death threat collector 31 Agu 2016 @ 8:05am 
for some reason the game crashes whenever i try to use a phantasm character...
🕭 25 Agu 2016 @ 12:10pm 
@xX_ShadowSlayer_Xx do you have a character extender? if not, you need one if you want any modded races
cant rember 21 Agu 2016 @ 8:40am 
Hey, I really enjoy this mod and I'm sure a lot of others do. But could you please possibly upload a version without the odd transparency showing the later forms of the ship? It's just my opinion, but I think quite a few would enjoy the option to not have it there.
ShadowOfDeathlyD 20 Agu 2016 @ 6:54pm 
Where is this in the creation menu? I cant find it
crash fan razer63 20 Agu 2016 @ 6:23pm 
they look more like a robotic exoskeleton rather than just a skeleton.
Murpheus 17 Agu 2016 @ 8:13pm 
I love the concept! *-* Thus far I've been playing a ghost-themed Glitch, but this could be really fun. :O Though I find the scythes pretty inferior to broadswords since the latter can combo. That being said the scythes are a neat concept and at least look cool. The white ship outlines are also a peculiar choice, but I can tell a good bit of detail went into the ship given the fact that their are some skulls, pikes, chains, and even tombstones incorporated into the design. So I definitely look forward to seeing the respawn animation, furniture, and housing. And hope that you reconsider some more armor designs, as I'm sure some capable spriters may be interested in helping out?
BLUESTORM2112 17 Agu 2016 @ 6:13pm 
I really cool race, I like the style you have given them and the starting weapons are interesting. The only thing I'm not too keen on is the transparent ship slowly filling out.

I know you've written that you don't plan to do tiered armour as your not an artist but I'd urge you to reconsider. A large part of a race's appeal comes from it's individuality and creating tiered armours for the Phantasm's would really help further distinguish them.

You could try picking up some artists to help out back on the Chucklefish forums. I'm sure there would be a few that would be interested in helping expand a great mod.
Guy With A Mug 17 Agu 2016 @ 5:13am 
I all of sodden have white out lines of where the ships next upgrade is going to be, if this a bug or is it on purpose
coco jambo 14 Agu 2016 @ 2:36pm 
and maby change the damage on the weapons
the scythes are really weak
coco jambo 14 Agu 2016 @ 2:34pm 
you could give the pet a helmet to that changes, like the colours on other pets
would make it not look like a beta desing for novakid pet :/
great mod tho defenitly my favorite race so far
Mamont-hehehahase 13 Agu 2016 @ 11:47pm 
Please keep working with your mod, this mod is one of the best race mods