Cities: Skylines

Cities: Skylines

Mercedes 540K
13 kommentarer
Archie ♥♥♥♥♥♥♥♥♥♥ 18. okt. 2016 kl. 15:45 
Could you fix the illumination map for this? It flashes when turning :/
It'd be awesome to have this working properly! :3
mariusz.szymczak88 21. feb. 2016 kl. 10:59 
is it possibe to make more of those:) like police etc... Id love to see my city like Berlin from 30_ties:)
Wilhelm Winter [GER]  [ophavsmand] 15. feb. 2016 kl. 8:05 
Well if you keep in mind that you don't see the large model in a specific distance it is totally ok to have a high poly model and I modeled it that way because I wanted it in the highest quality with acceptable poly count. In my opinion 5k Tris is ok ;).

The LoD model is still very low poly - just 72 and that does not impact the performance at all. ;)
Kliekie 13. feb. 2016 kl. 5:32 
Nice car, but you really have to take a closer look to your tri count, most cars are around 1k. Go easy on the details, most can be done with texturing :)
Froggy_NL 22. jan. 2016 kl. 3:34 
The Cities Skylines Workshop Mercedes Benz Collection
http://sp.zhabite.com/sharedfiles/filedetails/?id=605848409
. 18. jan. 2016 kl. 13:40 
This is nice! can you make the old Ford T ?
LegionOfMe 13. jan. 2016 kl. 4:19 
looks really awesome!
core79 13. jan. 2016 kl. 3:47 
Very nice !
Benny Beanpicker (NL) 12. jan. 2016 kl. 22:22 
looks fantastic
Leo Mystic Magic 12. jan. 2016 kl. 16:45 
17K Tris for a vehicle!? lol and people are complaining about my 7.6k playground park. lol
Wilhelm Winter [GER]  [ophavsmand] 12. jan. 2016 kl. 13:51 
The tri-count is currently at 17k and the LOD is at 74 tris.
The texture resolution is at 1024x1024 for all.
I'm about to reduce the tri-count when I can find the time for that.
templeofdoom 12. jan. 2016 kl. 13:22 
Nice work @Wilhelm Winter - can you list the tri-count for this model and the textures you used and their resolution sizes? Would be good to see - 5mb is a large file for a vehicle so debating on whether this is optimized enough to add to my current 1600 assets already. :/ Beautiful work either way!
Captain-No 12. jan. 2016 kl. 13:21 
great...thumbs up