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Laporkan kesalahan penerjemahan
nice map anyways
((was going to make a DBZ joke but this is a star wars map so,it wouldn't make sense))
I suggest adding non func_detail walls to the map to cause entities to only load when on the planet you are standing on. You can check this with sv_cheats 1 > mat_wireframe 3
Displaced terrian ( floor and walls of each planet ) does not count as a solid wall thus entities are rendered on every planet. Please fix.