Cities: Skylines
Temperate Moon
Коментарів: 14
[415]TrustTheMachine 8 лют. 2020 о 11:26 
what map theme is this using?
Oldhip 18 лип. 2019 о 18:27 
No link
ハンバーガー 24 трав. 2019 о 6:57 
*link to We are going*
Artfactial 12 січ. 2017 о 5:44 
Hey there! So I made a pretty much barren version of your beautiful map. Only two water locations. Hardly any oil, bit more ore concentrations. Filled up most craters to cancel out the water level. Would it be okay if I published it on the Workshop; crediting you and Alby for the original of course?
Dege 15 верес. 2015 о 1:58 
cool ~
SpaceX24 6 верес. 2015 о 16:45 
wait, does thishave any water or anythings like that?
MrMiyagi 5 верес. 2015 о 0:40 
Dirty commie? Lol :steamfacepalm:
brendan.rnp  [автор] 4 верес. 2015 о 12:03 
Thanks @MrMiyagi, I had a good sensei, though my wilbur skills need some work.

@SoJiro, @Muzle84, @Tadoke, Thanks, hope it's been a fun map.

@trigerhappy8, this map is an edit version of another's map. If you want you can make any changes in the map editor and save it with a new name.

@Not Joe, Do you think America made it to the moon all by itself? [www.avroarrow.org]
MrMiyagi 4 верес. 2015 о 8:37 
I love your maps! I added this one to my "World Traveller Maps". Although this one took that wrong turn at Albuquerque, we'll toss it in with the rest of the Earth-bound ones
SoJiro 22 серп. 2015 о 2:02 
Good idea & well done -.- Reminds me a bit on SimMars :D
The Crane 21 серп. 2015 о 10:40 
you know, for accuracy's sake I think that the recource map should be minerals everywhere and nothing but minerals since the moons soil is very rich in iron and aluminum among other metals. I think I'll enjoy this map regardless
Muzle84 18 серп. 2015 о 11:07 
I have to try this map, very... refreshing :-)
🅹🆂. 17 серп. 2015 о 22:16 
Canadian flag on the moon? What are you some dirty commie?
Tadoké Is N Aint 17 серп. 2015 о 20:25 
I've played a Mars style map, which was interesting. This map seems to have been improved (aw yeah, no green moon surface) and I really like the resource limitations and placement. Thank you for this.