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Array index is out of range. [System.IndexOutOfRangeException]
Details:
No details
[System.IndexOutOfRangeException]" and this was last what I excepted to cause it. My process took 2 days, where I can get my loose money back?
https://sp.zhabite.com/sharedfiles/filedetails/?id=3017640739
Thanks
ERROR: Exception has been thrown by the target of an invocation.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at BuildingThemes.Detour.PoliciesPanelDetour.RefreshPanel () [0x00000] in <filename unknown>:0
ERROR: Array index is out of range.
at BuildingThemes.BuildingThemesManager.RefreshAreaBuildings (.FastList`1[] m_areaBuildings, System.Collections.Generic.HashSet`1 enabledThemes, System.Collections.Generic.HashSet`1 blacklistedThemes, Boolean includeVariations) [0x00000] in <filename unknown>:0
at BuildingThemes.BuildingThemesManager.CompileDistrictThemes (Byte districtId) [0x00000] in <filename unknown>:0
at BuildingThemes.BuildingThemesManager.setThemeInfo (Byte districtId, System.Collections.Generic.HashSet`1 themes, Boolean blacklistMode) [0x00000] in <filename .............
At some point before or after the Financial Districts DLC however, it resulted in the game crashing not long after unpausing a city and now it just isn't willing to start or load a city period without crashing.
This mod let me keep buildings from leveling up unchecked and more importantly give districts their own flair WITHOUT wiping them out in the process. I haven't been willing to play without it...
Newer DLCs such as, Financial Districts, Plazas, etc. don't work with this mod. All the older stuff works just fine. If you don't use the newer DLCs, you shouldn't have any issues with this mod.
So!...is anyone willing to pick up where the original creators left off? I know there are some that would be willing to throw some money for this mod to be updated. Myself being one of them.
at BuildingThemes.BuildingThemesManager.RefreshAreaBuildings .FastList`1 m_areaBuildings, System.Collections.Generic.HashSet`1 enabledThemes, System.Collections.Generic.HashSet`1 blacklistedThemes, Boolean includeVariations 0x00000 in <filename unknown>:0
at BuildingThemes.BuildingThemesManager.CompileDistrictThemes Byte districtId 0x00000 in <filename unknown>:0
at BuildingThemes.BuildingThemesManager.setThemeInfo (Byte districtId, System.Collections.Generic.HashSet`1 themes, Boolean blacklistMode) [0x00000] in <filename unknown>:0
at BuildingThemes.BuildingThemesManager.ToggleThemeManagement (Byte districtId, Boolean enabled) [0x00000] in <filename unknown>:0
at BuildingThemes.BuildingThemesManager.ImportStylesAsThemes 0x00000 in <filename unknown>:0
at BuildingThemes.BuildingThemesManager.ImportThemes 0x00000 in <filename unknown>:0
at BuildingThemes.LoadingExtension.OnLevelLoaded LoadMode mode 0x00000 in <filename unknown>:0