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Rapportera problem med översättningen
There was a bug in my working version that I was certain was not uploaded/update the workshop with, since uninstalling/reinstalling the workshop mods prior did not cause the issue you reported for me.
But after reinstalling Steam and Cities Skylines (using workshop and install backups from a questionable drive) on the 23rd, something catestrophically broke Steam after I accepted the EULA, and expecting a nightmare I put-off until to sit down and get it working again.
Are you certain the problem is solved?-- It's been bothering me that people keep informing me it's not working, but when make time to sit down and fix it's not broken on my machine. (Unless you count CS itself not launching, and poisioning Steam for want of a hard reset.)
any idea? It is a clean install only with modtools and your collection.
Does anyone know of any good tutorials for making assets from an AI perspective as opposed to visually orientated ones?
I'd really like to add some brains to shroomblaze etc.'s beauty!
If I manage to get handy with the code, I'll certainly try and have a fiddle with your UI ;)
Do you know of a good tutorial for modding from the AI/behaviour point of view as opposed to asset appearance? I was hoping that things such as Mod Tools/Scene Examiner/your collection etc. would provide a shortcut to editing the code is that not the case? If not, do I need to get a third party editor/complier to change the code and if so, any recommended?
Lastly could you give me an example of differing prefab AIs that function together please? ATM all I'm trying to do is make a police station that produces busses but any combination of depot/police AIs leaves me with a null error.
Is this what these mods are for, or am I doing it wrong?
Thx again
And I must admit that I've not kept my mods up-to-date with the mods released over the last six eight months; and never got around to rewriting my UI to use dynamic/resizable elements.
However; If you don't mind editing the code yourself. You can search for "height" and multiply the by the same factor you have scaled the text.
Do you know of any mod that allows me to change the window sizes to accomadate the additional information, whilst in Asset editor?
I'm trying to make a police station that has deployable patrols in the same fashion as bus routes.
It's my first attemot at a mod, so I want to have as many options open as possible so I can play around.
I'm curently using all of the above, with the exception of the ones that pertain to UI, and the options are all squashed over each other.
I'm using font selector but only a couple of sizes bigger, I can screenshot of needs be.
Thanks in advance