Left 4 Dead 2

Left 4 Dead 2

Restored Passing L4D1 Unknown Special Callouts
Počet komentářů: 51
Axl™ 10. kvě. v 22.39 
Finally the game is playable!!
Pahan the Payne 27. úno. v 3.46 
-Is that a new zombie?

BOOM!
Dr.Gorb 16. úno. v 12.18 
this is great i love this
adrianpalomeraa 19. led. v 23.34 
Could you make a mod that makes l4d2 survivors sometimes say the nicknames and names of the special infected in all chapters in all campaigns?

(nicknames, I mean the names they say in chapter 1 of the dead center campaign)
✞David_S✞ 18. led. v 11.45 
poor jockey :(
Zahkrosis 18. led. v 10.07 
Ions Vocaliser? Can you link that?
100 dinosaur toys 18. led. v 9.25 
wait you can use confused lines on levels other than dead center with ion's? i thought it was just for that one level
ChimiChamo  [autor] 18. led. v 9.16 
ions vocaliser already does that
Zahkrosis 18. led. v 9.12 
Question, you take suggstions?

You know in Dead Center, they have unique "confused" lines for special infected? "Goiter man!" "Hoodie bastard!" "Holy sXit, big fricken zombie!" "Little creep!"

Can we get an addon that mixes (not replace) those in with the regular callout lines in the rest of the game?
Legoshi's Lover 18. led. v 6.19 
I'm still learning about "new" voice lines even to this day. This game truly is a masterpiece.
The2607 17. led. v 11.58 
special infected attacks l4d2 Callouts l4d1
MyNameIsJeff 16. led. v 22.13 
This would probably conflict with the RVC AI mod that adds L4D2 SI callouts to the L4D1 crew, would it?
POHAGAMES67 16. led. v 14.00 
Valve's initial intention was probably that the survivors of L4D1 would only witness jcky, charge and spitter during sacrifice/passing; But I think they abandoned it, since they ported the campaigns from 1, and the fact that no one cares to play the original game (L4D1).
This isn't necessarily true, but it's what seems most obvious to me.
Zaden 16. led. v 12.26 
The Zoey line: "Watch out for the-! What.. The hell is that?!" xD
Reversepolius 16. led. v 7.54 
i think these were cut because of continuity reasons all of these lines ARE used in the l4d1 campaigns the survivors would've probably had enough time on the bridge to get used to them and start naming them
Sackyboy 15. led. v 23.08 
"what the fuck is this piece of shit?"
Proaxel 15. led. v 19.36 
If I put this into a dedicated server, will clients also need this in order for them to hear the lines?
Cletus™ 14. led. v 22.04 
anyway to make this work with the sacrifice or does this work on all campaigns?
KHR3b 14. led. v 20.51 
In what folder those unused responses located are ?
Hazmat Cat 14. led. v 20.18 
Bill is kill
the stink 14. led. v 16.10 
I wonder why bill's missing
The2607 14. led. v 13.38 
Bill is missing
Brix 14. led. v 11.59 
@3rd officer Wellington you're right, i forgot to say, in Dead Center, they should say things like ''fancy guy'' ''fatman'' and these things, i dont know how they call themselves due to i have the game in spanish
《Happi Doggo》 14. led. v 10.32 
unused but its just good
shouldnt they say this during no mercy since the L4D2 specials are there too?
Brix 14. led. v 9.13 
Hello, i have another suggestion for you, one script talker where survivors call by their name to the character who's being puked by a boomer, punched by a tank or incapped by hunter, jockey or charger, without interfering with their normal line responses
K 14. led. v 8.53 
@Pluvillion and the fact that when you get grabbed it's so much screaming. I mostly only like the fact that they call each others names when they are grabbed and when someone dies they seem to care a lot more, but everything else was just too much after a while.
ChimiChamo  [autor] 14. led. v 8.31 
@robtnicdr
that was unintentional cause sfm is weird but i think its funny so i kept it
robtnicdr 14. led. v 7.47 
i just realized the charger's left arm in the thumbnail is massive 0_0
surytrap 14. led. v 7.03 
thanks restomo
Alex_D #NoWar 14. led. v 3.21 
Overly talkative characters was one of my gripes with Back 4 Blood. They just never shut up.
Pluvillion 14. led. v 3.02 
"Active" Talker proving its name because holy moly the survivors have started being immersive to simply being absolutely noisy. Reloading lines always fire, killing a special always ellicits a reaction, some vanilla talkers won't fire because they're interrupted... I appreciated it back then because it gave the survivors some sense of personality but now it became a chore to listen to.
Bez 13. led. v 22.14 
Zoey's reaction is gold
MisterMayoNL 13. led. v 22.10 
One of the few times where I understand why this was cut. At the time this made sense, but after they ported the L4D1 maps why wouldn't they know these specials anymore?
K 13. led. v 22.05 
"WATCH OUT FOR THE.. WHAT THE HELL IS THAT?!"
Ninpan 13. led. v 20.07 
Yeah Manacat decided to add it to all their mods
Like I said, I like the skins, but it's not the same finding the worn weapons in the gas station of Hard Rain when they show up everywhere
Oh and Bill's M-16, that's the WORST offender IMO
Rise 13. led. v 19.32 
now add the l4d2 survivors teaching them the names <3
makoto yuki <3 13. led. v 19.09 
@Ninpan

do you know if other mods by mancat forces do the same with tls skins? cause i remember logging into l4d and one day those random skin spawns showed up. and i was like wtf how do i get rid of this. since i never downloaded some rng tls skin mod.
KAWAAAHHH 13. led. v 19.04 
would this conflict with talkers that has something like this? iirc beel's talker has this but only for the sacrifice
AvengedDeathAlert 13. led. v 19.02 
@Ninpan
Other Manacat's scripts also cause TLS skins "feature". How sad...
Interneted 13. led. v 17.26 
@ Typical
I can tell you that most of their scripts are prone to console errors, no offense.

I am tired of the long time bugs in give n take and can't wait much longer that I decided to make one myself.
Typical 13. led. v 14.53 
why does it succ......
ChimiChamo  [autor] 13. led. v 14.30 
and also active talker suckssss
Ninpan 13. led. v 14.24 
yeah but active talker also now forces tls skins spawning randomly, which is stinky
i like the skins but having them in their one location is fun
also hey look me cameo in the title of the vid
>>>Machine_Legion<<< 13. led. v 14.16 
I think it'd be kinda cool if the survivors used these lines in the first few maps in No Mercy when encountering specials, Dead Center-style.
Јамеѕ 13. led. v 14.11 
You don't need to think of creative titles to make one of these!

Also, cool mod.
ink 13. led. v 13.40 
I mean active talker already does that, still a good mod tho :steamthumbsup:
Spicy_Jam 13. led. v 13.29 
SOMEKINDA-- uhh...uhm...
Roiditron77 13. led. v 13.24 
cool