Space Engineers

Space Engineers

AceTech Weapon Systems [AWS]
8 kommentarer
Space Ace  [skaper] 28. apr. kl. 11.08 
Updated Today:
-Updated all weapon descriptions to new standard
-Increased SG turret AI ranges to match LG
-Small and Large .50 boxes renamed to Machine Gun Box and Vulcan Gatling Box
Space Ace  [skaper] 12. mars kl. 18.00 
Updated Today:
-Added small and large grid Hellfire Rocket Launcher
-Added small and large grid Hellfire Rocket Turrets
-Reduced Vulcan Gatling RPM from 1500 to 1250
-Vulcan gatlings no longer use small .50 Boxes
-Adjusted G-menu
-Rebalanced weapon component costs (Non-IO ver only)
Space Ace  [skaper] 3. mars kl. 5.06 
Updated Today:
-Added small grid Vulcan Gatling Turret
-Added large grid Vulcan Gatling Turret
-Added small grid Flak Turret
-Added large grid Flak Turret
-Added small grid Mortar Turret
-Added small grid Light Machine Gun Turret
-Reduced Light Machine Gun fire rate from 600 to 450
-Increased .50 Ammo damage by 50%
-Renamed Artillery Gun to Heavy Artillery Gun
Space Ace  [skaper] 15. des. 2024 kl. 8.06 
Updated Today:
-Added Flak Gun
-Added Vulcan Gatling Gun
-Added large grid Artillery Gun
-Added "Acetech" category in G-menu
-Light Machine Gun range increased to 1000m
-Removed .50 Ammo Box & added small and large box variants
-Increased large artillery shell damage to reflect material cost
-Mortar gun now shows reloads on UI
Pufferfish 120 23. nov. 2024 kl. 11.38 
i use only weaponcore but thank you for unique weapon mechanics
Space Ace  [skaper] 22. nov. 2024 kl. 16.01 
Updated today:
-Added Light Machine Gun
-Added Mortar Cannon
-Artillery gun damage doubled
-Artillery gun explosion radius increased by 50%
-Added custom sounds for all weapons
Space Ace  [skaper] 18. nov. 2024 kl. 7.10 
@Pufferfish 120 Its made to work on its own. Not sure if it'll work with WC
Pufferfish 120 18. nov. 2024 kl. 7.00 
Is this weaponcore mod?