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Intended behavior?
But seems it is not the same parameters:
ADS - Radioactive material contamination 100%
ADS - Radiation sickness 25%
Hazard Suite - Contaminated 90%
Hazard Suite - Radiation sickness 90%
Ah..... this game need the dependency manager
Immersive Diving Gear - ER CP - Must be Before ER
Hazardously Enhanced Reactors - Must be before HR, ER
Enhanced Reactors -
Immersive Diving Gear - Before HR, RS
Hazardous Reactors
Real sonar
Immersive Diving Gear - RS\HR CP - Must be after RS and HR
@CrazyPhantomSoul, @Islam Jihadist: The pressurized version is hidden in menus and can only be obtained by crafting. You can get around this limitation by enabling "devmode" via the console before entering the sub-editor. Then it'll show all hidden items.
I really like this build, but how often it breaks :D
I use the submarine editor and have not tested it in the game yet, but the result is most likely predictable.
And then there's the pressurized version which protects against pressure. This one is separated into helmet and suit and has less radiation protection, but allows you to pressurize it so you don't get crushed by water.