Barotrauma

Barotrauma

Robotrauma (Afflictions Override)
30 kommentarer
Cloudy 24. maj kl. 17:32 
The mod fails to add a specific prefab, by the name of "Vacubot". With my limited knowledge of modding, I can only guess that the reason for this failure is A; The Vacubot is not a prefab which exists, or B; The prefab which the game attempts to load goes by a different name.

Important thing that iv'e noticed is that the the console notes that the prefab has the same identifier as something from "Robotrauma", which obviously makes sense. But it attempts to override this item with something from a different local user than my own, going by a different identifier than my own local user. I suspect this might be an error regarding where the override points to in local directories.

I'd love to see this mod work. I am such a big fan of Robotrauma. Please reach out Naskel if you want more information from the error that i seem to stumble upon.
starqueen 11. maj kl. 18:46 
same here no robovac
Stray 8. apr. kl. 7:37 
Does this require the old robotrauma, or is this standalone?
NebuTheDragon 18. mar. kl. 17:02 
This patch does not work something about robovac not being found in the files
Your favorite Heavy 16. feb. kl. 15:23 
odd, yesterday i tried to enable it because a mod needs it, but it just goes red and refuses to load entirely, not sure why
Naskel Ross  [ophavsmand] 16. feb. kl. 2:18 
Just checked. Everything works perfectly
Your favorite Heavy 15. feb. kl. 14:58 
doesnt really work, wont let me enable it
Naskel Ross  [ophavsmand] 5. feb. kl. 11:53 
Скафандр и не должен защищать робота от воды. У роботов имеются экзоскелеты
Guru 5. feb. kl. 10:46 
Не работает нормально, персонаж получает урон в теле робота когда находится в воде. Даже с надетым скафандром
Gucci Palpi 29. jan. kl. 20:22 
I don't suppose you would have the time to see if you could make this work with EuropaWaifu++ Non-xpath would ya? Trying to let my buddy enjoy being a bot while i enjoy being anime XD
Underwater Assassin 17. jan. kl. 16:22 
Any update on Cybertrauma 2277?
Naskel Ross  [ophavsmand] 4. jan. kl. 13:56 
NEW MOD RELEASED!!!
https://sp.zhabite.com/sharedfiles/filedetails/?id=3400663333
ВЫШЕЛ НОВЫЙ МОД!!!
/slap/ 11. dec. 2024 kl. 12:14 
Any chance you can make it so this doesnt replace the Health Scanner from NT?
Naskel Ross  [ophavsmand] 7. sep. 2024 kl. 8:26 
You don't need to use vanilla robotrauma and robotrauma-neurotrauma patch. neurotrauma transference already includes robotrauma-neurotrauma patch
StrengX 6. sep. 2024 kl. 7:22 
yo, im using :
robotrauma-neurotrauma patch
neurotrauma
NT informative description
NT cybernetic
NT symbiote + infection
robotrauma
organ traffixing
lua for baro (and some other mod)
and i cant add your mod and neurotrauma transference from your link, they got auto removed from my active mod, i tried to change the order like showed on neurotrauma transference but its dont work, maybe bcs i have a lot of mod? idk
Rivulet~ 2. sep. 2024 kl. 10:48 
firstly, I'm an idiot, and secondly, I assume that because of robotrauma, we have a very strong lag on the colonies. Although it probably needs to be said to the developer of og mod
Naskel Ross  [ophavsmand] 1. sep. 2024 kl. 19:42 
I'm psychic? What is broken?
Rivulet~ 31. aug. 2024 kl. 13:57 
brocken
shadowz1995 22. juni 2024 kl. 9:04 
Would the medical tweaked mod work with this version of robotrauma? I want any of the damage/afflictions I take to be the robot equivalent
Cultist ⁧⁧ ඞ 14. juni 2024 kl. 12:46 
He, this mod doesn't change the costs of any of the Diving Suits right? Cause my Funbringer-3000 is taking 50 Bananas to make
LeadOnTaste 21. maj 2024 kl. 1:41 
Thx
Naskel Ross  [ophavsmand] 20. maj 2024 kl. 9:18 
LeadOnTaste 20. maj 2024 kl. 8:07 
Is there any way to make robots immune to the effects of Real Sonar mod?
Daedric1337 6. maj 2024 kl. 17:48 
yeah i do mean the Nt patch and the immersive repair patches and really? that is really strange i was able to see them.. well whatever! i was just curious thanks for the reply
Naskel Ross  [ophavsmand] 6. maj 2024 kl. 6:24 
Robot female was removed more than six months ago. Now all robots have no gender (although they are recorded in files as robotmale)

Repair sounds may differ depending on whether you play with or without Neurotrauma and NT Patch. It is also possible that the sounds could have changed in one of the old updates, but most likely you mean the sounds of Neurotrauma and NT Patch
Daedric1337 6. maj 2024 kl. 3:26 
it's not a problem or anything but i was just curious if you took the sounds out or something or if this is a mod order problem
Daedric1337 6. maj 2024 kl. 3:25 
i'm not getting a error or anything but i noticed i don't hear any noise when i repair myself with a welding torch or multitool. I do hear the screwdriver noise if i do use that instead of the multitool for loose screws also when i get seriously damaged i don't make any noises when i first got the mod and tested it out i got critically damaged and i know i heard a new noise for the robot which i thought was cool and more fitting then the original one the mod had also at that time i was able to pick a female robot when i was making my character but for awhile now i noticed it's missing now
AKHUNTINGSON 1. maj 2024 kl. 13:52 
W mans
Naskel Ross  [ophavsmand] 30. apr. 2024 kl. 10:43 
Now yes
AKHUNTINGSON 29. apr. 2024 kl. 19:03 
this updated?