Counter-Strike 2
Bounce
Коментарів: 9
silvertejo 20 квіт. о 12:38 
GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE
Qwert1_2_3 7 лют. о 22:16 
I really like the style of this map

good
5IGPY05 25 черв. 2024 о 22:19 
The idea is good, there are a lot of jumps, and the map has a large height difference, I hope to really add a trampoline system, and integrate the various functional divisions, and the map will be reduced, which will be very interesting
ඞlamarriteඞ 2 черв. 2024 о 8:12 
Im bouncing all over right now :GDEasy: در حال حاضر همه جا می پرم :GDEasy: Most mindenhol ugrálok :GDEasy: M na-agba ọsọ ugbu a :GDEasy: أنا أتحرك في كل مكان الآن :GDEasy: Ara mateix estic rebotant per tot arreu :GDEasy: ខ្ញុំ​លោត​ពេញ​ឥឡូវ​នេះ :GDEasy: Aku terpental sekarang :GDEasy: Ég skoppar út um allt núna :GDEasy: Ես ցատկում եմ ամբողջ հիմա :GDEasy: Am sărit peste tot acum :GDEasy: Я сейчас подпрыгиваю :GDEasy:
nelson 2 черв. 2024 о 8:12 
YESSSS! ITS NOT GALE!!!
RazzleDazzle 2 черв. 2024 о 8:11 
this map is INCREDIBLE
rusty 11 трав. 2024 о 11:16 
Absolutely all the key sections of the map (A-tape, MFA, B-tape) are huge open spaces. Moreover, shortening the distance is possible only in the A-main area (at least some)

Were there any thoughts of making some part smaller? It's as if the "balance of distances" is suffering. I would like to hear the author's opinion on this comment:s_smile2:
FrshNL 8 трав. 2024 о 11:56 
Robi it feels like a good map not to big not to small
normal angle and boxes and feels both sided
NakedAgent 18 квіт. 2024 о 23:17 
Oh I'm having high hopes for this one. Don't disappoint us :)