Counter-Strike 2

Counter-Strike 2

de_prodigy_remastered
댓글 15
d@rK0 2025년 2월 1일 오후 12시 57분 
good job
the hero of the day 2024년 9월 28일 오전 7시 27분 
Part 2/2
Maybe the map would look a bit better if it would be darker, the textures look a bit grainy. If it is possible I would weaken the light source's intensity. Maybe it would make the whole map prettier, because the strong lights make the textures feel a bit old and grainy as well.

Otherwise, I like that it has the original sounds, like the ladder sound, the electronic door's sound etc. And the grenades are bouncing predictably as well, it is easy to use them at this map.
To jump from the bunker's roof to the lamp above the choke point, and many other movements felt very similar to the original.

I would rate it 4/5 with a good potential of improving.
the hero of the day 2024년 9월 28일 오전 7시 26분 
Part 1/2
As an 1.x player, who liked to play this map quite much:
It is nice to see it with CS2's better lightning system.

I think the corridors and rooms could be quite much higher.
They could be a bit wider also - to represent the proportions of the original map.
Maybe this is not CSGO's approach to mapping otoh, but yes, here I feel like that the player model is huge compared to the map's proportions.

The "upwards/roof" direction: it was possible to climb through the window of the "bunker" (inwards and outwards as well) at the chokepoint - here the plr model is too big to do so.

The first window towards the bunker (next to the 2 doors) direction to shoot out + jump through required some agility, it was possible to get stuck in the window, or jump too early here it is the opposite, it is more likely to jump too late ant hit the ceiling.
scrumpe enjoyer 2024년 6월 18일 오전 2시 14분 
обидно конечно что той самой офигенной продиджи с мастерской ксго больше нет
「c∆feich』 2024년 3월 27일 오후 8시 27분 
de_pro dicky
Soupy Dave 2024년 3월 25일 오후 1시 02분 
Also kisses xoxo
♥♥♥♥♥♥♥ Orange 2024년 3월 25일 오후 1시 02분 
Jim, your CounterStrike map is so good, I almost forgot to blame my lag for getting sniped! ROFL
Soupy Dave 2024년 3월 25일 오후 1시 01분 
Discovering de_prodigy_remastered in Counter-Strike 2 was a pivotal moment in my life. Beyond the pixels, this map was a teacher of resilience, a forge for friendships, and a canvas for creativity. Each corner taught me strategy, every defeat schooled me in grace, and victories, in humility. Amidst virtual battles, I found real connections, bonding over shared triumphs and learning from our defeats. This wasn't just a game. It was a journey that shaped my character, taught me the value of teamwork, and pushed me to think outside the box. De_prodigy_remastered was more than a map; it was a chapter of my life that profoundly changed me, embedding lessons learned in-game into the fabric of my being.
YWCLee06 2024년 3월 25일 오전 6시 03분 
Childhood
Marlboro Martini 2024년 3월 24일 오전 1시 30분 
Аж элитный мир вспомнился
ff 2024년 3월 22일 오후 2시 06분 
You must be de_prodigy of remastering maps!
Mrs Incredible 2024년 3월 22일 오후 1시 10분 
Why did the Counter-Strike prodigy always excel in math? Because he knew how to 'counter' every problem with 'striking' precision!
Kowalski 2024년 3월 22일 오후 1시 10분 
Wickes, nice map
Magic8Ball.gloveworks 2024년 3월 22일 오전 10시 18분 
HOLY MOLY!!! THESE NEW TEXTURES ARE BLOWING MY MIND!!!!
Carnage 2024년 3월 22일 오전 6시 52분 
great!