Stellaris
Additional Vanilla Weapons (3.11 Patch)
14 commentaires
Anarchy  [créateur] 6 mars 2024 à 14h58 
Ah, I overlooked the tags thing, will look over that again when I get the chance
NotNitehawk 6 mars 2024 à 13h53 
I actually fixed the incorrect tags on my own end already.
I could send the fixed file to you, if you want.
Anarchy  [créateur] 6 mars 2024 à 10h08 
Updated to fix stats, hopefully should be more balancerd now :)
Hellshiver 3 mars 2024 à 7h06 
NotNitehawk and Z Type Knight

The missiles (and Energy Launchers) are taged incorrectly in the templates themselves. Like Advanced Vanilla Components, I'm correcting the issues but it's taking some time. This one is basically done, but need to prep it for upload and do a final pass.

Pietrooperv

Like the Components version, this one's balance and templates are out of date. The mod itself was never updated beyond the "make it work and have no version issue warning" since Sam_ has been MIA. No shade at the wonderful people who have kept it alive all this time; just a statement of fact.
NotNitehawk 2 mars 2024 à 6h46 
Why are the missiles and cluster missiles G-Slot (torpedo) weapons?
Missiles are supposed to be S-Slot and Cluster Missiles should be M-Slots, like their vanilla counterparts.

This makes missile builds completely worthless once upgrading to the post-vanilla tier explosives.

If this is meant to update it to modern game mechanics, then the missiles should follow modern weapon slot rules.
Pietrooperv 21 févr. 2024 à 8h32 
When you say you've updated to 3.10, does that mean you've updated weapon stats to be consistent with the changes in 3.6? Previous post 3.6 versions of the mod did not do that. I've run into problems using tier four autocannons using pre 3.6 values before and thus being woefully underpowered.

Why are there always so many different uploads of this mod, some of which work, others don't, some of which work with NSC while others don't, etc?
[DG] Z Type Knight 1 févr. 2024 à 19h13 
Question: Are the upgraded neutron launchers supposed to be G weapons, and the missiles S or M weapons?
Anarchy  [créateur] 31 janv. 2024 à 14h12 
@ToastyBreadCat I'm not sure, its worth trying
ToastyBreadCat 31 janv. 2024 à 14h10 
Are they compatible with NSC?
Jhonople 28 janv. 2024 à 8h20 
Thank you
Ltg.Ratel 27 janv. 2024 à 13h12 
Thanks
Херобес 24 janv. 2024 à 9h51 
Niiice!
Anarchy  [créateur] 24 janv. 2024 à 5h54 
@Big Bubba These are updated mods, the original mods aren’t required
Херобес 24 janv. 2024 à 3h02 
Are your patches updated mods or they still require original old mods to be installed?