Left 4 Dead 2

Left 4 Dead 2

Improved Scissor Lift
Počet komentářů: 36
MaskedDragon 23. led. v 2.40 
Thanks for this. There are few props in the game whose textures bother me, and this was one of them.
Bane  [autor] 22. pro. 2023 v 19.14 
@Xeno :] Yeah, I went for a scissor lift, that you will definitely find all over the world and in the US. I like having real world names etc, I always loved Szarlisk's vehicles addon that has DHL, Fed Ex, UPS vans as these are names you would see in the real world
(^^^) Xeno 21. pro. 2023 v 21.30 
Is that a IRL product name?
Bane  [autor] 27. lis. 2023 v 21.48 
@Jonathon It's usually Reshade RTGI, but these screenshots were done in game so there is no colour correction here
Jonathan 27. lis. 2023 v 20.06 
what is that color correction in your screenshots
Bane  [autor] 26. lis. 2023 v 22.38 
@망상이 https://imgur.com/qdDnSUf I just did the markings as they would appear on an actual scissor lift, they'll only appear on a scissor lift if it is in a campaign
펀미 26. lis. 2023 v 22.24 
@Bana In that case, it would be nice if you could only make it appear in No Mercy, but since you don't know how, it can't be helped.
Bane  [autor] 26. lis. 2023 v 21.44 
@망상이 no no, the scissor lift is No Mercy, but also gets used in Dark Blood and other campaigns
펀미 26. lis. 2023 v 20.29 
@Bana Oh, I thought you said that you only changed the dead center and cold stream, so I thought that object was in cold stream as well.
Bane  [autor] 26. lis. 2023 v 5.08 
@망상이 I think it would need a script for that, I'm not sure how you would do it. Also, is there a scissor lift on Cold Stream?
펀미 25. lis. 2023 v 21.52 
@Bana Hey, is it possible to set this to only appear in cold streams? With this, I hope Merciless comes out with a non-upgraded version. This mod you made is the best, but I wish there would be a non-upgraded version so there would be more variety.
corpse part 23. lis. 2023 v 6.29 
@Bane I don't like informal skyboxes because they most often spoil the gloomy atmosphere of left 4 dead 1 campaigns with their fantastic views, it seems to me that people need (at least me) more realistic skyboxes or more gloomy ones
corpse part 23. lis. 2023 v 6.20 
@Bane when you see a lot of stars, it looks too fantastic unrealistically. Especially striking is the blood harvest campaign although I think it should be gloomy there in this case, it spoils the atmosphere. I use realistic skyboxes (that's the name) but unfortunately there is the same. I would use informal skyboxes, but with this mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=2076282842 on the campaign, the victim bugs the skybox (yes, I understand that this mod also replaces the skybox, but it does not bug along with the mod for realistic skyboxes)
Bane  [autor] 23. lis. 2023 v 5.04 
@Murdbash these are cartoony? https://sp.zhabite.com/sharedfiles/filedetails/?id=121090376 After switching to these almost ten years ago I have only changed out the Dead Centre and Cold Stream ones for a more high res version
Bane  [autor] 23. lis. 2023 v 5.01 
@망상이 Thank you, yeah, I have felt for a while the textures on the scissor lift weren't sharp enough and I also wanted to have warning labels etc which actual scissor lifts would have. I trawled through decals found on a skyjack scissorlift to make it more realistic
corpse part 22. lis. 2023 v 23.56 
@Bane I don't want to use the informal
skyboxes because some skyboxes are cartoon things... If I knew how to mod, I would make my skyboxes so that they were both gloomy and realistic
corpse part 22. lis. 2023 v 23.49 
When I use little memory, my textures turn into terrible pixel art. I don't want to use low shader settings because I don't want to lose effects like the blurring in the first chapter on the dead center campaign.
펀미 22. lis. 2023 v 21.28 
Oh, another good mod!
(^^^) Xeno 22. lis. 2023 v 21.17 
No, just for the shader, switching the shader to low will disable some cubemaps; this makes props shinier if it is set to high or mid.
Bane  [autor] 22. lis. 2023 v 21.12 
No, why would I? Low settings look ugly. but I see problem already in that his fog is way too bright! He should use informal skies and mechanics steel nocturn colour correction
(^^^) Xeno 22. lis. 2023 v 21.09 
It doesn't seems shiny, did you also change the shader settings to low?
Bane  [autor] 22. lis. 2023 v 20.57 
THis is what it looks like for me. I play with low page memory pool, but settings set to the highest. the glow is the sky I believe being reflected but for me I don't see it at all https://imgur.com/zdII6BD
(^^^) Xeno 22. lis. 2023 v 20.25 
My suggest will fix it lowering the shader will rid the cubemaps
Bane  [autor] 22. lis. 2023 v 19.44 
@Xeno :] I think the best Murdbash can do is get a different car addon, the modern one is really good and I never get that weird glow effect
(^^^) Xeno 22. lis. 2023 v 18.36 
@murdbash try low shader settings and low memory pool
corpse part 22. lis. 2023 v 8.48 
As I understand it, these are cars from half life 2, they shine, and everything is fine with the rest of the cars. Both in single-player mode and online cars shine
Bane  [autor] 22. lis. 2023 v 8.38 
Is this single player or online?
Bane  [autor] 22. lis. 2023 v 8.28 
Just post it on imgur and share the screenshot link
corpse part 22. lis. 2023 v 7.55 
I can take a screenshot only how can I show it to you?
Bane  [autor] 22. lis. 2023 v 7.54 
I really don't know much about that, do you have a screenshot?
corpse part 22. lis. 2023 v 7.46 
I have these cars just shining :\ Do you know how to remove or reduce glitter/reflections on cars?
Bane  [autor] 22. lis. 2023 v 7.38 
I haven't noticed that, it looks normal to me
corpse part 22. lis. 2023 v 7.21 
stupid google translator instead of "fashion" I meant "addon"
corpse part 22. lis. 2023 v 7.14 
By the way, I would like to ask, are you also in fashion for "4K Vehicles" cars have strange reflections on the campaign the last stand in the landfill
corpse part 22. lis. 2023 v 7.10 
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